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  1. Article

    Open Access

    Examining the Impact and Moderating Effects of an 8-Week Mindfulness-Based Program in Grade 4

    There is a growing interest in mindfulness-based programs. Yet, research in the area is limited, and little is known about the factors that moderate the effects of these programs. The two-fold aim of this stud...

    Teresa Limpo, Ana I. Vieira, Sofia Magalhães, Renata Rocha in Mindfulness (2023)

  2. No Access

    Chapter and Conference Paper

    Archives Metadata Text Information Extraction into CIDOC-CRM

    This paper presents an Information Extraction approach to extract events and entities from ISAD(G) elements with semi-structured text descriptions. Natural Language processing is done by using two methodologie...

    Davide Varagnolo, Dora Melo in Knowledge Discovery, Knowledge Engineering… (2023)

  3. No Access

    Chapter and Conference Paper

    Sample-Based Human Movement Detection for Interactive Videos Applied to Performing Arts

    In the performing arts context, video analysis plays a significant role in analyzing the artists’ movement in educational and professional artistic environments. However, current research lacks user-centered s...

    Rui Rodrigues, João Diogo, Stephan Jurgens in Human-Computer Interaction – INTERACT 2023 (2023)

  4. Article

    A Pilot Study Testing the Effectiveness of a Mindfulness-Based Program for Portuguese School Children

    Research into the effectiveness of mindfulness-based programs (MBPs) in school settings has grown substantially. However, studies in the field are still scarce, present methodological limitations, and fail to ...

    Sofia Magalhães, Tânia Nunes, Inês Soeiro, Rui Rodrigues, António Coelho in Mindfulness (2022)

  5. No Access

    Chapter and Conference Paper

    Exploring the User Interaction with a Multimodal Web-Based Video Annotator

    People interact with their surroundings using several multimodal methods. Human-computer interaction is performed using these capabilities in order to provide, as much as possible, the most natural and produc...

    Rui Rodrigues, Rui Neves Madeira in Intelligent Technologies for Interactive E… (2022)

  6. No Access

    Chapter and Conference Paper

    Emotional Design in Multimedia Learning: Systematic Review

    With technological advances and the growing popularity of mobile devices, learning has been occurring frequently in environments more distant from traditional ones. Several studies have shown interest in multi...

    Rui Rodrigues, Margarida Silva in Advances in Design and Digital Communication II (2022)

  7. No Access

    Chapter and Conference Paper

    EV Battery Degradation: A Data Mining Approach

    The increase in greenhouse gas emissions into the atmosphere, and their adverse effects on the environment, has prompted the search for alternative energy sources to fossil fuels. One of the solutions gaining ...

    Rui Rodrigues, Vitória Albuquerque, Joao C Ferreira in Intelligent Transport Systems (2022)

  8. No Access

    Article

    Rainfall trends over a North Atlantic small island in the period 1937/1938–2016/2017 and an early climate teleconnection

    Changes in the rainfall amounts in a small island in the North Atlantic Ocean—Madeira Island—were analysed based on complete daily rainfall series aggregated into 1-, 3-, 6- and 12-month rainfall and annual ma...

    Luis Angel Espinosa, Maria Manuela Portela in Theoretical and Applied Climatology (2021)

  9. No Access

    Article

    Different Scenarios for the Prediction of Hospital Readmission of Diabetic Patients

    Hospitals generate large amounts of data on a daily basis, but most of the time that data is just an overwhelming amount of information which never transitions to knowledge. Through the application of Data Min...

    Cristiana Neto, Fábio Senra, Jaime Leite, Nuno Rei in Journal of Medical Systems (2021)

  10. No Access

    Chapter and Conference Paper

    Recreating a TransMedia Architectural Location In-Game via Modular Environment Assets

    Existing architectural locations are often recreated in games using unique “hero” meshes instead of modular assets, which in these cases are commonly perceived as too limited or inaccurate. This applies to rea...

    Wilhelmina Statham, João Jacob, Mikael Fridenfalk in Entertainment Computing – ICEC 2021 (2021)

  11. No Access

    Chapter and Conference Paper

    Mobile Application Oriented to Packaging Sustainability

    This paper has the purpose of gathering information about packaging materials and their characteristics related to sustainability in order to be applied in a future mobile application. Methodology and applied ...

    Sérgio Marques, Rui Rodrigues in Advances in Design and Digital Communication (2021)

  12. No Access

    Chapter and Conference Paper

    A Semi-automatic Object Identification Technique Combining Computer Vision and Deep Learning for the Crosswalk Detection Problem

    Object detection in the traffic domain has faced growing relevance through the years in develo** autonomous driving mechanisms. As with vehicles, pedestrians face a very dynamic context, and identifying rele...

    Thiago R. P. M. Rúbio, José Aleixo Cruz in Intelligent Data Engineering and Automated… (2020)

  13. No Access

    Chapter and Conference Paper

    Towards Predicting Pedestrian Paths: Identifying Surroundings from Monocular Video

    Pedestrian behavior is an essential subject of study when develo** or enhancing urban infrastructure. However, most behavior elicitation techniques are inherently bound to be biased by either the observer, t...

    José Aleixo Cruz, Thiago R. P. M. Rúbio in Intelligent Data Engineering and Automated… (2020)

  14. No Access

    Article

    Is Imagination of the Infidelity More Painful than Actual Infidelity?

    It has previously been reported that men and women are concerned with different aspects of infidelity. However, some researchers question the existence of such a sex difference. This discrepancy might happen b...

    Farid Pazhoohi, Cátia Silva, Luís Pereira, Marco Oliveira in Current Psychology (2019)

  15. No Access

    Chapter and Conference Paper

    Multimodal Web Based Video Annotator with Real-Time Human Pose Estimation

    This paper presents a multi-platform Web-based video annotator to support multimodal annotation that can be applied to several working areas, such as dance rehearsals, among others. The CultureMoves’ “Motion-...

    Rui Rodrigues, Rui Neves Madeira in Intelligent Data Engineering and Automated… (2019)

  16. Chapter and Conference Paper

    Fall-Prevention Exergames Using Balance Board Systems

    The prevention of falls in older adults is an issue that can only b...

    Miguel Brito, Rui Nóbrega, João Jacob in Human-Computer Interaction – INTERACT 2019 (2019)

  17. No Access

    Chapter and Conference Paper

    Player Adaptivity and Safety in Location-Based Games

    Location-based games require, among other things, obtaining or computing information regarding the players’ physical activity and real-world context. Additionally, ensuring that the players are assigned challe...

    João Jacob, Ana Lopes, Rui Nóbrega in Advances in Computer Entertainment Technol… (2018)

  18. No Access

    Chapter and Conference Paper

    Towards Player Adaptivity in Mobile Exergames

    Exergames require obtaining or computing information regarding the players’ physical activity and context. Additionally, ensuring that the players are assigned challenges that are adequate to their physical ab...

    João Jacob, Ana Lopes, Rui Nóbrega in Advances in Computer Entertainment Technol… (2018)

  19. No Access

    Article

    Vanishing scares: biofeedback modulation of affective player experiences in a procedural horror game

    To understand the impact of emotionally driven games on player experience, we developed a procedural horror game (Vanish) capable of run-time level, asset, and event generation. Vanish was augmented to interpr...

    Pedro A. Nogueira, Vasco Torres, Rui Rodrigues in Journal on Multimodal User Interfaces (2016)

  20. No Access

    Chapter and Conference Paper

    Constraint Aggregation in Non-linear Programming Models for Nesting Problems

    The Nesting problem is a complex problem that arises in industries where sets of pieces or space must be efficiently placed or allocated in order to minimize wasted space or wasted raw materials, without overl...

    Pedro Rocha, A. Miguel Gomes, Rui Rodrigues in Computational Management Science (2016)

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