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    Article

    Vanishing scares: biofeedback modulation of affective player experiences in a procedural horror game

    To understand the impact of emotionally driven games on player experience, we developed a procedural horror game (Vanish) capable of run-time level, asset, and event generation. Vanish was augmented to interpr...

    Pedro A. Nogueira, Vasco Torres, Rui Rodrigues in Journal on Multimodal User Interfaces (2016)

  2. Chapter and Conference Paper

    Automatic Emotional Reactions Identification: A Software Tool for Offline User Experience Research

    Current affective response studies lack dedicated data analysis procedures and tools for automatically annotating and triangulating emotional reactions to game-related events. The development of such a tool wo...

    Pedro A. Nogueira, Vasco Torres, Rui Rodrigues in Entertainment Computing – ICEC 2013 (2013)