Handbook of Research in Educational Communications and Technology
Learning Design
Article
This qualitative multi-case study explores the exercise and development of the design judgment of eight instructional design (ID) students working on design projects over one semester in graduate programs at f...
Article
In this paper, we report findings from a larger study that investigated design failure, as a phenomenon, in instructional design (ID) practice from the perspective of ID practitioners. Following an interpretiv...
Article
In the field of educational technology and instructional design, research methods are emerging that aim to curate different forms of knowledge and insights beyond traditional research studies, or what Reigelut...
Chapter
A design colleague of mine once observed during a meeting, “When I am not sure who the designer is on a team, I listen for the person who is offering concrete ideas about solving problems, and I know that’s th...
Chapter
This study is an analysis of empirical studies published in major Association for Educational Communications and Technology (AECT)-sponsored journals: Educational Technology Research and Development (ETR&D), T...
Article
Studies of instructional design (ID) practices do not always highlight the inner workings of the research method and can leave readers without a clear understanding of how the study was actually carried out, p...
Chapter
The number and variety of messages conveyed by an instructional experience is astonishing, but most designers are unaware of their number, subtilty, and impact. Many of those messages they would not choose to ...
Chapter
The faculty of a doctoral program in educational technology started with a reconsideration of their qualifying exams and ended by redesigning every aspect of the program, establishing a structure of interdepen...
Chapter
Designing conversations is only possible in an indirect sense; even though conversational forms of instruction are desirable, designers can’t actually design them.
Chapter
The purpose of this chapter is to demonstrate that the message construct provided by the architectural theory of instructional design aligns with constructs supplied by an analytic conversation theory that pro...
Chapter
New hardware and software concepts matured in the 1960s to open the way for a great variety of new, dynamic instructional forms. Serious and well-funded experimentation in intelligent tutoring systems marked t...
Chapter
In this monograph we have examined evidence for the existence of an instructional design construct, the message. We have provided several historical cases that show that the message construct has been used by ins...
Chapter
The architectural theory of instructional design (Gibbons, 2014; Gibbons & Rogers, 2009) identifies seven major functions carried out by instruction, coinciding with seven independently designable “layers” of ...
Chapter
In this chapter we begin to explore the body of historical evidence for the claim that the message construct is, and has long been, an important design construct, essential to the design of conversational inte...
Chapter
An exploration of values and perspectives embodied in designed artifacts was conducted via the analysis of two artifacts: Mathemagics-Mental Math Tricks™ and Photomath™. Two frameworks were used for the analys...
Book
Chapter
This section of the handbook presents detailed descriptions of 13 instructional designs, the contexts in which they were created, and how they came to be what they are. Proposals for the chapters in this secti...
Article
Minimal attention has been paid by scholars to practitioners’ views of and experiences with instructional design tools. Instructional design practitioners working in diverse setting were surveyed regarding the...
Chapter
In this chapter, we discuss narrative as a tool for designing, with regard particularly to how narrative may characterize precedent. Precedent is a critical form of design knowledge, comprising the designer’s ...
Article
The exponential growth in technological capability has resulted in increased interest on the short- and long-term effects of designed artifacts, leading to a focus in many design fields on the ethics and value...