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Article
Organizing metaphors for design methods
Design students must develop competence in a wide range of areas in order to be successful in their future practice. Increasingly, knowledge of design methods is used to frame both a designer’s repertoire and ...
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Article
Students’ perceptions and reasoning patterns about the ethics of emerging technology
Discussions around the unethical use of emerging technology have become increasingly common in our society. Despite previous research acknowledging the importance of including societal-level discussions in eng...
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Chapter and Conference Paper
Building a Cross-Cultural UX Design Dual Degree
User Experience (UX) design has expanded rapidly across a range of industry and educational contexts in the last decade. While the core knowledge and “centre” of UX is still emergent and contested, new educati...
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Article
Conceptions of design by transdisciplinary educators: disciplinary background and pedagogical engagement
In this study, we describe similarities and differences in how faculty members from across disciplinary backgrounds conceptualize design. The study is situated in an innovative transdisciplinary undergraduate ...
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Article
Democratizing assessment practices through multimodal critique in the design classroom
Critique is a primary method of assessment and feedback used in design education, yet is not well understood apart from traditional instructor-led activities in physical learning spaces. In this study, we anal...
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Article
Using creative exhaustion to foster idea generation
Numerous studies have shown the value of introducing cognitive supports to encourage the development of creative ability, and researchers have developed a variety of methods to aid in generating ideas. However...