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    Article

    Characterizing human shape variation using 3D anthropometric data

    Characterizing the variations of the human body shape is fundamentally important in many applications ranging from animation to product design. 3D scanning technology makes it possible to digitize the complete...

    Zouhour Ben Azouz, Marc Rioux, Chang Shu, Richard Lepage in The Visual Computer (2006)

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    Chapter

    Virtual Reality and Content-Based Management of Three-Dimensional Objects for E-Business

    Three-dimensional objects are relatively new in E-business [1]. Most if not all E-commerce sites rely principally on text and images. More recently, video has made an apparition with the introduction of broadcast...

    Eric Paquet, Anne Parent, Marc Rioux in Electronic Business and Education (2002)

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    Chapter and Conference Paper

    Crawling, Indexing and Retrieval of Three-Dimensional Data on the Web in the Framework of MPEG-7

    A system for crawling, indexing and searching three-dimensional data on the Web in the framework of MPEG-7 is presented. After a brief presentation of the Web context, considerations on three-dimensional data ...

    Eric Paquet, Marc Rioux in Visual Information and Information Systems (1999)

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    Article

    A texture-map** approach for the compression of colored 3D triangulations

    Marc Soucy, Guy Godin, Marc Rioux in The Visual Computer (1996)

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    Chapter and Conference Paper

    Registered 3D-Texture Imaging

    In this paper we are presenting synthesis of faces obtained by means of a registered recording of a human face. This recording allows to get the geometrical coordinates and the corresponding intensity of each ...

    Monique Nahas, Hervé Huitric, Marc Rioux, Jacques Domey in Computer Animation ’90 (1990)