Abstract
In this paper we are presenting synthesis of faces obtained by means of a registered recording of a human face. This recording allows to get the geometrical coordinates and the corresponding intensity of each sample point at the same time. With these data organized in a 4-dimensional B-Spline surface, we are able to greatly improve the realistic quality of the reconstructed picture, coming close to a photographic result.
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© 1990 Springer-Verlag Tokyo
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Nahas, M., Huitric, H., Rioux, M., Domey, J. (1990). Registered 3D-Texture Imaging. In: Magnenat-Thalmann, N., Thalmann, D. (eds) Computer Animation ’90. Springer, Tokyo. https://doi.org/10.1007/978-4-431-68296-7_6
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DOI: https://doi.org/10.1007/978-4-431-68296-7_6
Publisher Name: Springer, Tokyo
Print ISBN: 978-4-431-68298-1
Online ISBN: 978-4-431-68296-7
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