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Chapter and Conference Paper
Registered 3D-Texture Imaging
In this paper we are presenting synthesis of faces obtained by means of a registered recording of a human face. This recording allows to get the geometrical coordinates and the corresponding intensity of each ...
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Article
Animation of a B-Spline figure
In this paper we describe how the use of B-Spline surfaces allows lissom movements of body and face. Our method is empirical, based on a parametrical animation. It can be combined with a muscles model for faci...
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Article
Experiments in computer art
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Chapter and Conference Paper
Realistic Effects with Rodin
In our program RODIN, objects are formed through the use of bicubic B-Splines. We will describe aspects of this program that allows us to generate realistic scenes and special effects that are characteristic o...