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    Chapter and Conference Paper

    Registered 3D-Texture Imaging

    In this paper we are presenting synthesis of faces obtained by means of a registered recording of a human face. This recording allows to get the geometrical coordinates and the corresponding intensity of each ...

    Monique Nahas, Hervé Huitric, Marc Rioux, Jacques Domey in Computer Animation ’90 (1990)

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    Article

    Animation of a B-Spline figure

    In this paper we describe how the use of B-Spline surfaces allows lissom movements of body and face. Our method is empirical, based on a parametrical animation. It can be combined with a muscles model for faci...

    Monique Nahas, Herve Huitric, Michel Saintourens in The Visual Computer (1988)

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    Article

    Experiments in computer art

    Herve Huitric, Monique Nahas in The Visual Computer (1986)

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    Chapter and Conference Paper

    Realistic Effects with Rodin

    In our program RODIN, objects are formed through the use of bicubic B-Splines. We will describe aspects of this program that allows us to generate realistic scenes and special effects that are characteristic o...

    Hervé Huitric, Monique Nahas in Frontiers in Computer Graphics (1985)