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    Designing for decision making

    Decision making is the most common kind of problem solving. It is also an important component skill in other more ill-structured and complex kinds of problem solving, including policy problems and design probl...

    David H. Jonassen in Educational Technology Research and Development (2012)

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    Learning by self-explaining causal diagrams in high-school biology

    Understanding scientific phenomena requires comprehension and application of the underlying causal relationships that describe those phenomena (Carey 2002). The current study examined the roles of self-explanatio...

    Young Hoan Cho, David H. Jonassen in Asia Pacific Education Review (2012)

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    Ask Systems: interrogative access to multiple ways of thinking

    The purpose of this paper is to familiarize instructional designers and researchers with a useful design and research paradigm known as “Ask Systems.” Ask Systems are interrogative interfaces to information an...

    David H. Jonassen in Educational Technology Research and Development (2011)

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    Arguing to learn and learning to argue: design justifications and guidelines

    Meaningful learning requires deep engagement with ideas. Deep engagement is supported by the critical thinking skill of argumentation. Learning to argue represents an important way of thinking that facilitates...

    David H. Jonassen, Bosung Kim in Educational Technology Research and Development (2010)

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    Designing effective supports for causal reasoning

    Causal reasoning represents one of the most basic and important cognitive processes that underpin all higher-order activities, such as conceptual understanding and problem solving. Hume called causality the “c...

    David H. Jonassen, Ioan Gelu Ionas in Educational Technology Research and Development (2008)

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    On the Role of Concepts in Learning and Instructional Design

    The field of instructional design has traditionally treated concepts as discrete learning outcomes. Theoretically, learning concepts requires correctly isolating and applying attributes of specific objects int...

    David H. Jonassen in Educational Technology Research and Development (2006)

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    Learning to Troubleshoot: A New Theory-Based Design Architecture

    Troubleshooting is a common form of problem solving. Technicians (e.g., automotive mechanics, electricians) and professionals (physician, therapists, ombudspersons) diagnose faulty systems and take direct, cor...

    David H. Jonassen, Woei Hung in Educational Psychology Review (2006)

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    A Constructivist's Perspective on Functional Contextualism

    David H. Jonassen in Educational Technology Research and Development (2006)

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    Read the bottom line

    David H. Jonassen in TechTrends (2005)

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    Designing Research-Based Instruction for Story Problems

    David H. Jonassen in Educational Psychology Review (2003)

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    The effects of argumentation scaffolds on argumentation and problem solving

    An important skill in solving problems, especially ill-structured problems, is the production of coherent arguments to justify solutions and actions. Because direct instruction in argumentation has produced in...

    Kyoo-Lak Cho, David H. Jonassen in Educational Technology Research and Development (2002)

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    Case-based reasoning and instructional design: Using stories to support problem solving

    With an increased emphasis on problem solving and problem-based learning in the instructional design field, new methods for task analysis and models for designing instruction are needed. An important methodolo...

    David H. Jonassen, Julian Hernandez-Serrano in Educational Technology Research and Develo… (2002)

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    Communication patterns in computer mediated versus face-to-face group problem solving

    Research has shown that when group problem solving is computer mediated, communications become more task oriented with clearer role expectations, while face-to-face communications are more cohesive and persona...

    David H. Jonassen, Hyug Kwon II in Educational Technology Research and Development (2001)

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    Toward a design theory of problem solving

    Problem solving is generally regarded as the most important cognitive activity in everyday and professional contexts. Most people are required to and rewarded for solving problems. However, learning to solve p...

    David H. Jonassen in Educational Technology Research and Development (2000)

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    Activity theory as a framework for designing constructivist learning environments

    The epistemic assumptions of constructive learning are different from those of traditional instruction, so classical methods of needs and task analysis are inappropriate for designing constructivist learning e...

    David H. Jonassen, Lucia Rohrer-Murphy in Educational Technology Research and Development (1999)

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    Computers as mindtools for engaging learners in critical thinking

    David H. Jonassen, Chad Carr, Hsiu-** Yueh in TechTrends (1998)

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    Instructional design models for well-structured and III-structured problem-solving learning outcomes

    Although problem solving is regarded by most educators as among the most important learning outcomes, few instructional design prescriptions are available for designing problem-solving instruction and engaging...

    David H. Jonassen in Educational Technology Research and Development (1997)

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    Enhancing relevance: Embedded ARCS strategies vs. Purpose

    The hypothesis of this study assumes that the cognitive effects of motivation result primarily from the relevance of what is being learned, that is, whether the ideas being studied are meaningful and whether t...

    Tammy Babe Means Ph.D., David H. Jonassen in Educational Technology Research and Develo… (1997)

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    Scaffolding diagnostic reasoning in case-based-learning environments

    MEDICAL DIAGNOSIS is a critical skill that is usually developed with experience in interacting with, diagnosing, and managing patients. Computer-delivered, case-based-learning environments can be developed to ...

    David H. Jonassen in Journal of Computing in Higher Education (1996)

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    Computers as cognitive tools: Learningwith technology, notfrom technology

    COGNITIVE TOOLS are computer-based applications that are normally used as productivity software. However, these applications may also function as knowledge representation formalisms that require learners to th...

    David H. Jonassen in Journal of Computing in Higher Education (1995)

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