![Loading...](https://link.springer.com/static/c4a417b97a76cc2980e3c25e2271af3129e08bbe/images/pdf-preview/spacer.gif)
-
Chapter and Conference Paper
The Usage of Mixed Reality for Presentations: A Comparative Evaluation
Manuscripts for Springer use photo-offset printing and require special care in preparation. Please heed these guidelines carefully; technically unsuitable manuscripts will be rejected. The simplest way to foll...
-
Chapter
Design Thinking und Virtual Reality zur Förderung von Innovation innerhalb von Unternehmen
Neue Herangehensweisen im Innovationsprozess werden für Unternehmen immer wichtiger, um konkurrenzfähig zu bleiben. So bezeichnet Intrapreneurship das Vorgehen, Angestellte innerhalb von Unternehmen selbst als...
-
Article
Menschzentrierte Gestaltung für ein autonomes Mobilitätssystem in Singapur
-
Chapter
Designing Tomorrow’s Human-Machine Interfaces in Autonomous Vehicles: An Exploratory Study in Virtual Reality
Technical advances in the automotive industry strive in the direction of full automation. However, besides advantages like improving traffic and fuel efficiency, people do not always trust Autonomous Vehicles ...
-
Chapter
A Tool, not a Toy: Using Virtual Reality to Evaluate the Communication Between Autonomous Vehicles and Pedestrians
Although the main market for Virtual Reality (VR) is currently the gaming industry, advantages of using virtual environments in research and development have been already demonstrated e.g. for car industry or ...