Digital Anatomy
Applications of Virtual, Mixed and Augmented Reality
Chapter and Conference Paper
This study introduces initial results concerning a collaborative learning mobile application to mitigate 8th-grade students’ learning loss and learning variability. COVID-19’s impact on the education system an...
Chapter and Conference Paper
Informal caregivers play an essential role in caring for persons who require assistance and in managing the health of their loved ones. Unfortunately, they need more health, leisure, and relaxation time. Natur...
Article
We compare the relative efficacy of virtual reality therapy exposure (VRET) versus in vivo therapy exposure among individuals suffering from phobias. A systematic search was completed up to 03 April 2020, using t...
Book
Chapter and Conference Paper
Pilot implementations are field tests of properly engineered, yet unfinished, systems. In contrast to lab tests, the users in a pilot implementation use the system for performing real work. In contrast to full...
Chapter and Conference Paper
The widespread use of digital cameras in mobile phones has led to an increase in the number of pictures captured and shared. However, the development of interfaces for visualizing image collections has not mat...
Chapter
As the oldest medical craft, anatomy remains the core and foundational field of medicine. That is why anatomy is in perpetual advancement, thanks to the technical progress in exploring the human body through c...
Chapter and Conference Paper
Mobile and wearable interfaces have long been developed to improve mental health issues, including anxiety disorders, which represent a significant public health problem affecting more than 250 million people....
Chapter and Conference Paper
The aim of this panel is to raise awareness and to foster discussions around the notions of Automation and User Experience and their interplay in the design, development, evaluation and deployment of interacti...
Chapter and Conference Paper
Persuasive technologies for physical rehabilitation have been proposed in a number of different health interventions such as post-stroke gait rehabilitation. We propose a new persuasive system, called Augmented ...
Chapter and Conference Paper
Existing software modeling tools are widely recognized to be hard to use and, hence, to adopt. We believe those usability problems are related to a legacy of formalism-centric tools that don’t promote the new ...
Chapter and Conference Paper
In this paper, we argue that current user interface modeling tools are developed using a formalism-centric approach that does not support the needs of modern software development. In order to solve this proble...