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Chapter and Conference Paper
How Hexad Player Types Affect Student Behaviour in Three Versions of a Peer-Quizzing Game
In recent years, game-based learning has gained significant attention as an engaging and effective approach to promoting knowledge acquisition and retention. Among various game mechanics, peer quizzing fosters...
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Chapter and Conference Paper
iQUIZ!: A Collaborative Online Learning System that Promotes Growth Mindset Using Persuasive Feedback
Research has shown that learners learn best when they learn actively. In collaborative learning, students take charge of learning and work with others to achieve a common goal. It helps them experience seeking...
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Chapter and Conference Paper
Powergaming by Spamming in a Learning Game
Game-based learning tools suffer inherently from some of the issues carried out by video games. One such problem is powergaming, in which players try to maximize their gains by exploiting the game. While not a...
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Chapter and Conference Paper
Evaluating the Susceptibility of E-commerce Shoppers to Persuasive Strategies. A Game-Based Approach
Research suggests that persuasive strategies are more effective when tailored to individuals or groups of similar individuals. Demographic data such as gender, age, culture, and personality are being used in ...
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Chapter and Conference Paper
Tower of Questions (TOQ): A Serious Game for Peer Learning
Research has shown that educational games are effective in motivating and engaging students to learn. To contribute to ongoing research in the area of educational games, we developed and evaluated a peer-quizz...