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Chapter and Conference Paper
CIGA: A Middleware for Intelligent Agents in Virtual Environments
Building intelligent behavior in (educational) games and simulations can greatly benefit from the use of agent technology. Intelligent agents within a multi-agent system can be developed for controlling virtua...
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Chapter and Conference Paper
Towards a Design Approach for Integrating BDI Agents in Virtual Environments
Employing agent technology for virtual character behavior in games and simulations enforces a distributed IVA design where the agent is part of the cognitive layer, situated in a multi-agent system, and its em...
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Chapter
Goal-Based Communication Using BDI Agents as Virtual Humans in Training: An Ontology Driven Dialogue System
Simulations for training can greatly benefit from BDI agents as virtual humans playing the role of key players. Learning to communicate effectively is a key aspect of training to command a team that is managin...