Goal-Based Communication Using BDI Agents as Virtual Humans in Training: An Ontology Driven Dialogue System

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Agents for Games and Simulations II (AGS 2010)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6525))

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Abstract

Simulations for training can greatly benefit from BDI agents as virtual humans playing the role of key players. Learning to communicate effectively is a key aspect of training to command a team that is managing a crisis. In this paper, we present a goal-based dialogue system which has been applied to a navy fire-fighting incident simulation, training the commanding officer. The system enables more natural training of communication because agents utilize specialized communication goals. Communication is data-driven where the content is defined by a shared ontology of domain knowledge and tasks. The use of this ontology enables reuse of agent capabilities within the system and enables a tight coupling between the agents and the simulation.

Categories and Subject Descriptors:

I.2.0 [Artificial Intelligence]: General - Cognitive Simulation

I.2.1 [Artificial Intelligence]: Applications and Expert Systems

I.2.11 [Artificial Intelligence]: Distributed Artificial Intelligence - Intelligent Agents, Multiagent Systems

I.6.3 [Simulation and Modeling]: Applications

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van Oijen, J., van Doesburg, W., Dignum, F. (2011). Goal-Based Communication Using BDI Agents as Virtual Humans in Training: An Ontology Driven Dialogue System. In: Dignum, F. (eds) Agents for Games and Simulations II. AGS 2010. Lecture Notes in Computer Science(), vol 6525. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-18181-8_3

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  • DOI: https://doi.org/10.1007/978-3-642-18181-8_3

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-18180-1

  • Online ISBN: 978-3-642-18181-8

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