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  1. No Access

    Article

    Using GPT and authentic contextual recognition to generate math word problems with difficulty levels

    Automatic generation of math word problems (MWPs) is a challenging task in Natural Language Processing (NLP), particularly connecting it to real-life problems because it can benefit students in develo** a hi...

    Wu-Yuin Hwang, Ika Qutsiati Utami in Education and Information Technologies (2024)

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    Chapter and Conference Paper

    An Investigation of a Touch-Based Eye-Tracking System with Smart Feedback and Its Influences on Learning - Simulation of Covid-19 Rapid Test System

    This study investigates the impact of a touch-based simulation system (TBSS) with smart feedback on learners’ eye movements, behaviors, and performance in Covid-19 rapid testing. The participants included sixt...

    Wu-Yuin Hwang, Tien-Cheng Wang, Thao Pham in Intelligent Systems and Data Science (2024)

  3. Article

    Open Access

    Investigation of Facilitating English Speaking of Elementary School Students in Authentic Contexts with UEnglish

    Despite the importance of English in various aspects of life, students learning English as a foreign language often lack sufficient opportunities to practice speaking in their daily lives. To address these iss...

    **ang-Jun Zhao, Wu-Yuin Hwang, Anh Hoang, Yun-Chi Su in Human-Centric Intelligent Systems (2023)

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    Article

    Evaluation of fraction learning in authentic context using Ubiquitous Fraction App

    Authentic context is a physical environment reflecting the knowledge application in the real world. In this study, we developed a tablet-based application, Ubiquitous Fraction (U-Fraction), to help fractions l...

    Wu-Yuin Hwang, Muhammad Irfan Luthfi in Education and Information Technologies (2023)

  5. No Access

    Chapter and Conference Paper

    The Combination of Recognition Technology and Artificial Intelligence for Questioning and Clarification Mechanisms to Facilitate Meaningful EFL Writing in Authentic Contexts

    Most studies of English as a Foreign Language (EFL) writing usually used grammar checking to help EFL learners to check writing errors. However, it is not enough since EFL learners have to learn how to create ...

    Wu-Yuin Hwang, Rio Nurtantyana, Yu-Fu Lai in Innovative Technologies and Learning (2023)

  6. No Access

    Chapter and Conference Paper

    Improving Students’ Self-awareness by Analyzing Course Discussion Forum Data

    The growing demand for self-paced online learning (SPOL) courses lead to post-secondary institutions exploring how information technology can be used to improve the quality of SPOL courses by evaluating teachi...

    Arta Farahmand, M. Ali Akber Dewan, Fuhua Lin in Adaptive Instructional Systems (2023)

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    Reference Work Entry In depth

    Exploring Ubiquitous Geometry Learning in Real Situation

    Geometry ability is perceived as important abilities that human should learn. However, the current geometry teaching at elementary schools mostly focuses on calculating the process with the traditional approac...

    Wu-Yuin Hwang, Ankhtuya Ochirbat, Li-Kai Lin in Learning, Design, and Technology (2023)

  8. No Access

    Article

    Systematic survey of anything-to-text recognition and constructing its framework in language learning

    Since recognition technology has been widely used to support learners' language learning, it is necessary to have a framework that can support the implementation of anything-to-text recognition technology, suc...

    Wu-Yuin Hwang, Van-Giap Nguyen in Education and Information Technologies (2022)

  9. No Access

    Article

    The impact of collaborative problem posing and solving with ubiquitous-decimal app in authentic contexts on math learning

    The research focuses on integrating collaborative problem posing and solving (CPPS) activity into mathematics learning practice with authentic contextual support. We designed a ubiquitous learning application ...

    Ika Qutsiati Utami, Wu-Yuin Hwang in Journal of Computers in Education (2022)

  10. No Access

    Article

    Effects of Ubiquitous-Physics App on Students’ Inquiry Behaviors and Learning Achievements

    The Ubiquitous-Physics (U-Physics) app was upgraded to help students in learning inclined plane concepts. The new version of U-Physics allows students to see the experimental data not only in a graphical repre...

    Wu-Yuin Hwang, Siska Wati Dewi Purba in The Asia-Pacific Education Researcher (2022)

  11. No Access

    Chapter and Conference Paper

    Facilitating Geometry Learning Through Real-Time Collaborative Activities with Augmented Reality in Authentic Context

    In this study, a smart Ubiquitous Geometry (Smart-UG) system with smart mechanisms support was developed to facilitate learners’ geometry learning through measuring objects in authentic context

    Wu-Yuin Hwang, Yi-**g Lin, Anh Hoang in Innovative Technologies and Learning (2022)

  12. No Access

    Chapter and Conference Paper

    Investigation of Multiple Recognitions Used for EFL Writing in Authentic Contexts

    Recognition technologies had been prevailing and widely used for EFL learning. We investigated the different recognitions used for EFL writing based on image-to-text, translated speech-to-text, and location-to...

    Wu-Yuin Hwang, Van-Giap Nguyen, Chi-Chieh Chin in Innovative Technologies and Learning (2022)

  13. No Access

    Chapter and Conference Paper

    Facilitating 3D Geometry Learning with Augmented Reality in Authentic Contexts

    In this study, we developed 3D-UG with augmented reality (AR) to facilitate students while learning 3D geometry in authentic contexts. 3D-UG provided exploring activity with real-time measuring the authentic 3...

    Wu-Yuin Hwang, Rio Nurtantyana in Innovative Technologies and Learning (2021)

  14. No Access

    Article

    Effects of a peer tutor recommender system (PTRS) with machine learning and automated assessment on vocational high school students' computer application operating skills

    Many information technology courses frequently use the learning by doing strategy in vocational high schools. Particularly, learning computer application operating skills is essential for students because exce...

    Zhao-Heng Ma, Wu-Yuin Hwang, Timothy K. Shih in Journal of Computers in Education (2020)

  15. No Access

    Article

    Exploring the effects of ubiquitous geometry learning in real situations

    In this study, we designed geometry learning activities so that students could apply newly learned knowledge to solve real-life problems, such as estimating the distance to real objects they find in their loca...

    Wu-Yuin Hwang, Lixinin Zhao, Rustam Shadiev in Educational Technology Research and Develo… (2020)

  16. No Access

    Article

    Exploring Authentic Contexts with Ubiquitous Geometry to Facilitate Elementary School Students' Geometry Learning

    Although geometry is important and strongly related to our surroundings, students still have few chances to learn it through practicing in authentic contexts. Therefore, ubiquitous geometric (UG) APP in mobile...

    Wu-Yuin Hwang, Anh Hoang, Ya-Han Tu in The Asia-Pacific Education Researcher (2020)

  17. No Access

    Chapter and Conference Paper

    A Study on the Factors Influencing the Participation of Face-to-Face Discussion and Online Synchronous Discussion in Class

    Discussion is an effective way of improving teaching quality. Face-to-face discussion and online discussion have their own advantages and disadvantages respectively, but they both face the challenge that how t...

    Lixin Zhao, **aoxia Shen, Wu-Yuin Hwang, Timothy K. Shih in Intelligent Tutoring Systems (2020)

  18. No Access

    Article

    Investigating the effectiveness of a learning activity supported by a mobile multimedia learning system to enhance autonomous EFL learning in authentic contexts

    A learning activity supported by a mobile multimedia learning system (MMLS) was designed in this study. We aimed to test the effectiveness of the learning activity to enhance autonomous language learning in qu...

    Rustam Shadiev, Wu-Yuin Hwang in Educational Technology Research and Development (2018)

  19. No Access

    Chapter and Conference Paper

    WASS: Web-Based Annotation and Search System to Facilitate English Vocabulary Learning in Vocational High School

    In this study, we proposed a web-based annotation and search system named WASS, which not only provides annotation making but also peers’ annotation searching and reviewing for vocabulary learning. Four-week ...

    Yu-Suan Ji, Nguyen-Thi Huyen, Wu-Yuin Hwang in Innovative Technologies and Learning (2018)

  20. No Access

    Chapter and Conference Paper

    Smart watches for making EFL learning effective, healthy, and happy

    We designed learning activity in which language learning was combined with physical exercise. Our participants applied new knowledge to solve real life problems in their local community. Walking around the com...

    Rustam Shadiev, Wu-Yuin Hwang in Challenges and Solutions in Smart Learning (2018)

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