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  1. No Access

    Chapter and Conference Paper

    Software Modeling for Open Distributed Network Monitoring Systems

    As computer networks grow in size, both physically and geographically, more scalable solutions to network administration are becoming necessary. This need is amplified by the spread of faster and more devastat...

    Jacob W. Kallman, Pedrum Minaie in Service Assurance with Partial and Intermi… (2004)

  2. Chapter and Conference Paper

    Architecting Climate Change Data Infrastructure for Nevada

    The NSF EPSCoR-funded Nevada Climate Change Project seeks to create a central, reusable, extensible infrastructure that can be used to collect geospatial climate data and information. Housing climate data for ...

    Michael J. McMahon Jr., Sergiu M. Dascalu in Advanced Information Systems Engineering W… (2011)

  3. No Access

    Chapter and Conference Paper

    Immersive Visualization and Interactive Analysis of Ground Penetrating Radar Data

    Ground Penetrating Radar is a geophysical technique for obtaining information about sub-surface earth materials. Geologists use the data collected to obtain a view of terrain underground. This data is typicall...

    Matthew R. Sgambati, Steven Koepnick, Daniel S. Coming in Advances in Visual Computing (2011)

  4. No Access

    Article

    Game accessibility: a survey

    Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world around them. In addition to en...

    Bei Yuan, Eelke Folmer in Universal Access in the Information Society (2011)

  5. No Access

    Chapter and Conference Paper

    Budget and User Feedback Control Strategy-Based PRMS Scenario Web Application

    The Precipitation-Runoff Modeling System (PRMS) is used to study and simulate hydrological environment systems. It is common for an environmental scientist to execute hundreds of PRMS model runs to learn diffe...

    Rui Wu, Jose Painumkal, Sergiu M. Dascalu in Information Technology - New Generations (2018)

  6. No Access

    Chapter and Conference Paper

    Image Processing Using Multiple GPUs on Webcam Image Streams

    Image analysis is an important area in many fields of research, such as sensor networks, where webcams have become an increasingly popular addition. Sensor network webcams gather images frequently and, as such...

    Hannah Munoz, Sergiu M. Dascalu, Rui Wu in 16th International Conference on Informati… (2019)

  7. No Access

    Chapter and Conference Paper

    A Graphical Processing Unit Accelerated NORmal to Anything Algorithm for High Dimensional Multivariate Simulation

    Many complex real world systems can be represented as correlated high dimensional vectors (up to 20,501 in this paper). While univariate analysis is simpler, it does not account for correlations between variab...

    **ang Li, A. Grant Schissler, Rui Wu in 16th International Conference on Informati… (2019)

  8. No Access

    Chapter and Conference Paper

    A Memory Layout for Dynamically Routed Capsule Layers

    Capsule Networks are an emerging extension of the traditional multilayer perceptron model, providing classification and estimated pose parameters through extra computational data models such as vectors and mat...

    Daniel A. Lopez, Rui Wu, Lee Barford in 16th International Conference on Informati… (2019)

  9. No Access

    Chapter and Conference Paper

    Randomized Benchmarking of Quantum Gates on a GPU

    While quantum computing has shown great promise in the field of computer science, a lack of actual practical quantum hardware means that mainstream research must rely on simulations. As such, a wide number of ...

    Syed Zawad, Feng Yan, Rui Wu, Lee Barford in 16th International Conference on Informati… (2019)

  10. No Access

    Chapter and Conference Paper

    Data Imputation with an Improved Robust and Sparse Fuzzy K-Means Algorithm

    Missing data may be one of the biggest problems hindering modern research science. It occurs frequently, for various reasons, and slows down crucial data analytics required to answer important questions relate...

    Connor Scully-Allison, Rui Wu in 16th International Conference on Informati… (2019)

  11. No Access

    Chapter and Conference Paper

    Towards GPU-Accelerated PRM for Autonomous Navigation

    Sampling based planning is an important step for long-range navigation for an autonomous vehicle. This work proposes a GPU-accelerated sampling based path planning algorithm which can be used as a global plann...

    Janelle Blankenburg, Richard Kelley in 17th International Conference on Informati… (2020)

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    Chapter and Conference Paper

    vFireVI: 3D Virtual Interface for vFire

    Wildfires cause severe amounts of damage to wildlife habitats and property. The most successful way of esca** safely or quelling a fire is to do so with communication, and as a group. While there are several...

    Christopher Lewis, Ronn Siedrik Quijada in 17th International Conference on Informati… (2020)

  13. No Access

    Chapter and Conference Paper

    Multi-User VR Cooperative Puzzle Game

    Multi-user virtual reality (VR) games are at the cutting edge of interpersonal interactions, and are therefore uniquely geared towards real-time interactive games between human players. This paper describes th...

    Lucas Calabrese, Andrew Flangas in 17th International Conference on Informati… (2020)

  14. No Access

    Chapter and Conference Paper

    METS VR: Mining Evacuation Training Simulator in Virtual Reality for Underground Mines

    The mining industry is one of America’s most important suppliers of raw materials such as metals for the manufacturing, construction and high-tech industry. It is very profitable, but requires the mine to be f...

    Kurt Andersen, Simone José Gaab in 17th International Conference on Informati… (2020)

  15. No Access

    Chapter and Conference Paper

    TDVR: Tower Defense in Virtual Reality: A Multiplayer Strategy Simulation

    Virtual Reality is a relatively new technology that has become a popular medium for games. This project is a virtual reality tower defense game that will allow for players to engage and play in a multiplayer e...

    Andrew E. Munoz, Zach Young, Sergiu Dascalu in 17th International Conference on Informati… (2020)

  16. No Access

    Chapter and Conference Paper

    A Comparison Between a Natural and an Inorganic Locomotion Technique

    Virtual reality is becoming a more popular attraction every year not only to researchers, but the general public as well. One of the major challenges standing in the way of virtual reality becoming even more w...

    Kurt Andersen, Lucas Calabrese in 17th International Conference on Informati… (2020)

  17. No Access

    Chapter and Conference Paper

    An Optimization Algorithm for the Sale of Overage Data in Hong Kong’s Mobile Data Exchange Market

    Internet service providers are offering shared data plans where multiple users may purchase and share a single pool of data. In the Chinese economy, users have the ability to sell unused data on the Hong Kong ...

    Jordan Blocher, Frederick C. Harris Jr. in 17th International Conference on Informati… (2020)