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Chapter and Conference Paper
Software Modeling for Open Distributed Network Monitoring Systems
As computer networks grow in size, both physically and geographically, more scalable solutions to network administration are becoming necessary. This need is amplified by the spread of faster and more devastat...
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Chapter and Conference Paper
Architecting Climate Change Data Infrastructure for Nevada
The NSF EPSCoR-funded Nevada Climate Change Project seeks to create a central, reusable, extensible infrastructure that can be used to collect geospatial climate data and information. Housing climate data for ...
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Chapter and Conference Paper
Immersive Visualization and Interactive Analysis of Ground Penetrating Radar Data
Ground Penetrating Radar is a geophysical technique for obtaining information about sub-surface earth materials. Geologists use the data collected to obtain a view of terrain underground. This data is typicall...
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Article
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world around them. In addition to en...
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Chapter and Conference Paper
Budget and User Feedback Control Strategy-Based PRMS Scenario Web Application
The Precipitation-Runoff Modeling System (PRMS) is used to study and simulate hydrological environment systems. It is common for an environmental scientist to execute hundreds of PRMS model runs to learn diffe...
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Chapter and Conference Paper
Image Processing Using Multiple GPUs on Webcam Image Streams
Image analysis is an important area in many fields of research, such as sensor networks, where webcams have become an increasingly popular addition. Sensor network webcams gather images frequently and, as such...
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Chapter and Conference Paper
A Graphical Processing Unit Accelerated NORmal to Anything Algorithm for High Dimensional Multivariate Simulation
Many complex real world systems can be represented as correlated high dimensional vectors (up to 20,501 in this paper). While univariate analysis is simpler, it does not account for correlations between variab...
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Chapter and Conference Paper
A Memory Layout for Dynamically Routed Capsule Layers
Capsule Networks are an emerging extension of the traditional multilayer perceptron model, providing classification and estimated pose parameters through extra computational data models such as vectors and mat...
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Chapter and Conference Paper
Randomized Benchmarking of Quantum Gates on a GPU
While quantum computing has shown great promise in the field of computer science, a lack of actual practical quantum hardware means that mainstream research must rely on simulations. As such, a wide number of ...
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Chapter and Conference Paper
Data Imputation with an Improved Robust and Sparse Fuzzy K-Means Algorithm
Missing data may be one of the biggest problems hindering modern research science. It occurs frequently, for various reasons, and slows down crucial data analytics required to answer important questions relate...
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Chapter and Conference Paper
Towards GPU-Accelerated PRM for Autonomous Navigation
Sampling based planning is an important step for long-range navigation for an autonomous vehicle. This work proposes a GPU-accelerated sampling based path planning algorithm which can be used as a global plann...
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Chapter and Conference Paper
vFireVI: 3D Virtual Interface for vFire
Wildfires cause severe amounts of damage to wildlife habitats and property. The most successful way of esca** safely or quelling a fire is to do so with communication, and as a group. While there are several...
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Chapter and Conference Paper
Multi-User VR Cooperative Puzzle Game
Multi-user virtual reality (VR) games are at the cutting edge of interpersonal interactions, and are therefore uniquely geared towards real-time interactive games between human players. This paper describes th...
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Chapter and Conference Paper
METS VR: Mining Evacuation Training Simulator in Virtual Reality for Underground Mines
The mining industry is one of America’s most important suppliers of raw materials such as metals for the manufacturing, construction and high-tech industry. It is very profitable, but requires the mine to be f...
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Chapter and Conference Paper
TDVR: Tower Defense in Virtual Reality: A Multiplayer Strategy Simulation
Virtual Reality is a relatively new technology that has become a popular medium for games. This project is a virtual reality tower defense game that will allow for players to engage and play in a multiplayer e...
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Chapter and Conference Paper
A Comparison Between a Natural and an Inorganic Locomotion Technique
Virtual reality is becoming a more popular attraction every year not only to researchers, but the general public as well. One of the major challenges standing in the way of virtual reality becoming even more w...
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Chapter and Conference Paper
An Optimization Algorithm for the Sale of Overage Data in Hong Kong’s Mobile Data Exchange Market
Internet service providers are offering shared data plans where multiple users may purchase and share a single pool of data. In the Chinese economy, users have the ability to sell unused data on the Hong Kong ...