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  1. Article

    Open Access

    Social Stories for Promoting Social Communication with Children with Autism Spectrum Disorder Using a Humanoid Robot: Step-by-Step Study

    Technological tools are being used in support sessions with children with autism spectrum disorder (ASD), producing a high level of encouragement and engagement in these individuals. A four-step study comprisi...

    Vinícius Silva, Ana Paula Pereira, Filomena Soares in Technology, Knowledge and Learning (2024)

  2. No Access

    Chapter and Conference Paper

    Web Application for the Learning of Emotions in Children with Autism Spectrum Disorder

    Individuals with Autism Spectrum Disorder (ASD) tend to have a difficulty in interpreting and even expressing basic emotions such as joy or sadness, difficulties that can be mitigated with the support of tools...

    Christophe Magalhães, João Sena Esteves, Ana Paula Pereira in Advances in Production (2023)

  3. Chapter

    Coffee Leaf Rust Resistance: An Overview

    Coffee is one of the most important cash crops and beverages. Several diseases caused by fungi, bacteria, and viruses can affect coffee plantations and compromise production. Coffee leaf rust (CLR), caused by ...

    Leonor Guerra-Guimarães, Inês Diniz in Mutation Breeding in Coffee with Special R… (2023)

  4. Chapter

    Screening for Resistance to Coffee Leaf Rust

    Coffee leaf rust (CLR), caused by Hemileia vastatrix (Hv), is one of the main limiting factors of Arabica coffee production worldwide. Breeding for rust resistance is the most appropriate and sustainable strategy...

    Vítor Várzea, Ana Paula Pereira in Mutation Breeding in Coffee with Special R… (2023)

  5. No Access

    Chapter and Conference Paper

    HiZeca: A Serious Game for Emotions Recognition

    To comprehend human behavior can be a very difficult task for children with Autism Spectrum Disorder (ASD). These children have difficulties in social interaction, and they manifest repetitive patterns. Furthe...

    Pedro Santos, Vinícius Silva, João Sena Esteves in Innovations in Mechatronics Engineering (2022)

  6. No Access

    Chapter and Conference Paper

    Adequacy of Game Scenarios for an Object with Playware Technology to Promote Emotion Recognition in Children with Autism Spectrum Disorder

    Every human interaction is emphasized by the participants’ emotional states and manifestations. Being unable to understand the emotional state of the others is a significant deficit for anyone. This is the sit...

    Vinicius Silva, Filomena Soares in Human Systems Engineering and Design II (2020)

  7. No Access

    Chapter and Conference Paper

    PlayCube: Designing a Tangible Playware Module for Human-Robot Interaction

    In general, humans can express their intents effortlessly. On the contrary, individuals with Autism Spectrum Disorder (ASD) present impairments in this area. Researchers are employing different technological ...

    Vinicius Silva, Filomena Soares, João Sena Esteves in Human Systems Engineering and Design (2019)

  8. No Access

    Chapter and Conference Paper

    Building a Hybrid Approach for a Game Scenario Using a Tangible Interface in Human Robot Interaction

    Understanding others intention can be a very difficult task for some individuals, in particular, individuals with Autism Spectrum Disorder (ASD). ASD is characterized by difficulties in social communication a...

    Vinicius Silva, Filomena Soares, João Sena Esteves, Ana Paula Pereira in Serious Games (2018)

  9. No Access

    Chapter and Conference Paper

    An Application to Promote Emotional Skills in Children with Autism Spectrum Disorders

    This paper presents an approach regarding the use of a serious game with a playware object to improve the development of emotional skills in children with Autism Spectrum Disorder (ASD). The playware object is...

    José Azevedo, Vinicius Silva, Filomena Soares, Ana Paula Pereira in Serious Games (2018)

  10. No Access

    Chapter and Conference Paper

    Happiness and Sadness Recognition System—Preliminary Results with an Intel RealSense 3D Sensor

    Systems and devices that can recognize human affects have been in development for a considerable time. Facial features are usually extracted by using video data or a Microsoft Kinect sensor. The present paper pro...

    Vinícius Silva, Filomena Soares, João Sena Esteves, Joana Figueiredo in CONTROLO 2016 (2017)

  11. No Access

    Article

    Poster Session

    J. van S. Graver, H. J. Banks, A. K. Sharp, A. Contessi, N. Baldassari in Phytoparasitica (2001)

  12. No Access

    Chapter

    The Integration of Workflow Systems and Collaboration Tools

    The design and development of computer support for work environments must consider both the coordination of individual activities and the collaboration that occurs among individuals in organizations. This pape...

    Nuno Guimarães, Pedro Antunes in Workflow Management Systems and Interopera… (1998)