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Do Preschoolers ‘Game the System’? A Case Study of Children’s Intelligent (Mis)Use of a Teachable Agent Based Play-&-Learn Game in Mathematics

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  1. Article

    Open Access

    No child left behind, nor singled out: is it possible to combine adaptive instruction and inclusive pedagogy in early math software?

    The article addresses the challenge of combining adaptive and inclusive instruction in early math software, that is, to provide different kinds of support and challenges to different individuals in response to...

    Agneta Gulz, Magnus Haake in SN Social Sciences (2021)

  2. Article

    Open Access

    Motion capture-based animated characters for the study of speech–gesture integration

    Digitally animated characters are promising tools in research studying how we integrate information from speech and visual sources such as gestures because they allow specific gesture features to be manipulate...

    Jens Nirme, Magnus Haake, Agneta Gulz, Marianne Gullberg in Behavior Research Methods (2020)

  3. Article

    Open Access

    Preschoolers’ Understanding of a Teachable Agent-Based Game in Early Mathematics as Reflected in their Gaze Behaviors – an Experimental Study

    This study investigated how preschool children processed and understood critical information in Magical Garden, a teachable agent-based play-&-learn game targeting early math. We analyzed

    Agneta Gulz, Ludvig Londos, Magnus Haake in International Journal of Artificial Intell… (2020)

  4. Article

    Open Access

    Instructing a Teachable Agent with Low or High Self-Efficacy – Does Similarity Attract?

    This study examines the effects of teachable agents’ expressed self-efficacy on students. A total of 166 students, 10- to 11-years-old, used a teachable agent-based math game focusing on the base-ten number sy...

    Betty Tärning, Annika Silvervarg in International Journal of Artificial Intell… (2019)

  5. Chapter and Conference Paper

    Introducing a Challenging Teachable Agent

    This paper explores the potentials of a new type of pedagogical agent – a Challenger Teachable Agent. The aim of such a pedagogical agent is to increase engagement and motivation, and challenge students into d...

    Camilla Kirkegaard, Agneta Gulz in Learning and Collaboration Technologies. D… (2014)

  6. Chapter and Conference Paper

    An Educational Math Game with a Teachable Agent and a Social Chat

    We present an educational math game, including a teachable agent and a social chat, that trains basic arithmetic skills with a focus on grounding base-ten concepts in spatial representations. It employs a boar...

    Annika Silvervarg, Lena Pareto, Magnus Haake in Artificial Intelligence in Education (2011)