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Article
Open AccessNo child left behind, nor singled out: is it possible to combine adaptive instruction and inclusive pedagogy in early math software?
The article addresses the challenge of combining adaptive and inclusive instruction in early math software, that is, to provide different kinds of support and challenges to different individuals in response to...
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Article
Open AccessMotion capture-based animated characters for the study of speech–gesture integration
Digitally animated characters are promising tools in research studying how we integrate information from speech and visual sources such as gestures because they allow specific gesture features to be manipulate...
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Article
Open AccessPreschoolers’ Understanding of a Teachable Agent-Based Game in Early Mathematics as Reflected in their Gaze Behaviors – an Experimental Study
This study investigated how preschool children processed and understood critical information in Magical Garden, a teachable agent-based play-&-learn game targeting early math. We analyzed
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Article
Open AccessInstructing a Teachable Agent with Low or High Self-Efficacy – Does Similarity Attract?
This study examines the effects of teachable agents’ expressed self-efficacy on students. A total of 166 students, 10- to 11-years-old, used a teachable agent-based math game focusing on the base-ten number sy...
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Chapter and Conference Paper
Introducing a Challenging Teachable Agent
This paper explores the potentials of a new type of pedagogical agent – a Challenger Teachable Agent. The aim of such a pedagogical agent is to increase engagement and motivation, and challenge students into d...
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Chapter and Conference Paper
An Educational Math Game with a Teachable Agent and a Social Chat
We present an educational math game, including a teachable agent and a social chat, that trains basic arithmetic skills with a focus on grounding base-ten concepts in spatial representations. It employs a boar...