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    Chapter and Conference Paper

    “SynMax”: A Mathematics Application Tool for Down Syndrome Children

    Research has shown that the number skills delayed relative to reading skills for Down Syndrome (DS) children. The DS children use the same learning strategy as the normal children, but their learning stages de...

    Afza Shafie, Wan Fatimah Wan Ahmad, Nadhrah Mohd. in Advances in Visual Informatics (2013)

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    Chapter and Conference Paper

    A Visual Measurement Model on Human Capital and ICT Dimensions of a Knowledge Society (KS) Framework for Malaysia towards an Innovative Digital Economy

    This paper outlines the research conducted to test a visual measurement model of the Human Capital and ICT dimensions to develop a framework of a Knowledge-based Society for Malaysia towards an Innovative Digi...

    Halimah Badioze Zaman, A. H. Norsiah in Visual Informatics: Sustaining Research an… (2011)

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    Chapter and Conference Paper

    A Visual Art Education Tool to Create Logo (APH-Pensil) Based on the Fundamental Design Theory Approach

    This paper outlines the research conducted to develop and evaluate a Visual Art Education tool (APH-Pensil), based on the fundamental design theory. This tool consists of six modules. The Art element module he...

    Halimah Badioze Zaman, H. Ridzuan in Visual Informatics: Sustaining Research an… (2011)

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    Chapter and Conference Paper

    Improving the Believability of Virtual Characters Using Qualitative Gesture Analysis

    This paper describes preliminary results of a research performed in the framework of the Enactive project (EU IST NoE Enactive). The aim of this research is to improve believability of a virtual character usin...

    Barbara Mazzarino, Manuel Peinado in Gesture-Based Human-Computer Interaction a… (2009)

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    Chapter and Conference Paper

    Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games

    Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new learning technologies need to b...

    Christina M. Steiner in Learning by Playing. Game-based Education … (2009)

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    Chapter and Conference Paper

    Affect Detection and an Automated Improvisational AI Actor in E-Drama

    Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our work presented here has tried ...

    Li Zhang, Marco Gillies, John A. Barnden in Artifical Intelligence for Human Computing (2007)

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    Chapter and Conference Paper

    Developments in Affect Detection from Text in Open-Ended Improvisational E-Drama

    We report progress on adding affect-detection to an existing program for virtual dramatic improvisation, monitored by a human director. To partially automate the directors’ functions, we have partially impleme...

    Li Zhang, John A. Barnden, Robert J. Hendley in Technologies for E-Learning and Digital En… (2006)

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    Chapter and Conference Paper

    Haptic Interaction System for Co-evolution with Reactive Virtual Human

    Interactions that provide motivating activities, and perform mutual feedback truly in human-scale spaces, were not suggested in any studies. In this paper, we propose and implement a haptic interaction system ...

    S. Z. Jeong, N. Hashimoto, M. Sato in Technologies for E-Learning and Digital Entertainment (2006)

  9. Chapter and Conference Paper

    Automatic image processing in developmental testing of visual-motor integration

    Figure copying and related tasks are commonly used in the evaluation of perceptual and motor-perceptual functioning, yet there are many potential difficulties associated with the administration of such tests a...

    M. C. Fairhurst, N. Higson, C. Clar, R. Bradford in Computers for Handicapped Persons (1994)

  10. Chapter and Conference Paper

    A new approach in designing low vision aids (LVA)

    In reading text, two processes can be discriminated: 1) the search for desired information on the page, and 2) the process of processing information once the desired spot on the page has been found. A global o...

    Berry P. L. M. den Brinker in Computers for Handicapped Persons (1994)