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  1. A majorization–minimization-based method for nonconvex inverse rig problems in facial animation: algorithm derivation

    Automated methods for facial animation are a necessary tool in the modern industry since the standard blendshape head models consist of hundreds of...

    Stevo Racković, Cláudia Soares, ... Zoranka Desnica in Optimization Letters
    Article Open access 20 May 2023
  2. Introductory Material to Animation and Learning

    In this chapter, we introduce concepts in computer animation, starting with physics-based animation. We revise the main steps of the pipeline...
    Gilson Antonio Giraldi, Liliane Rodrigues de Almeida, ... Leandro Tavares da Silva in Deep Learning for Fluid Simulation and Animation
    Chapter 2023
  3. Deep Learning for Fluid Simulation and Animation Fundamentals, Modeling, and Case Studies

    This book is an introduction to the use of machine learning and data-driven approaches in fluid simulation and animation, as an alternative to...
    Gilson Antonio Giraldi, Liliane Rodrigues de Almeida, ... Leandro Tavares da Silva in SpringerBriefs in Mathematics
    Book 2023
  4. Correction to: Deep Learning for Fluid Simulation and Animation

    This book was inadvertently published with incorrect affiliations. The correct affiliation of the author Leandro Tavares da Silva is as follows:
    Gilson Antonio Giraldi, Liliane Rodrigues de Almeida, ... Leandro Tavares da Silva in Deep Learning for Fluid Simulation and Animation
    Chapter 2024
  5. Animal Shapes, Modal Analysis, and Visualization of Motion (I): Horse and Camel

    Eigenfunctions and eigenvalues of physical systems and engineering structures can reveal many of the system’s fundamental features and, therefore,...

    Goong Chen, **gtong Huang, ... Junmin Wang in The Journal of Geometric Analysis
    Article 31 July 2023
  6. Neural Networks Universality, Geometric, and Dynamical System Elements for Fluid Animation

    In this chapter, we start with basic elements of Boolean expressions and circuit theory to define a background to study neural networks as...
    Gilson Antonio Giraldi, Liliane Rodrigues de Almeida, ... Leandro Tavares da Silva in Deep Learning for Fluid Simulation and Animation
    Chapter 2023
  7. MapleTM

    Übersicht 20.1 Differentialoperatoren mit MapleTM 20.2 Koordinatentransformationen für Skalar- und Vektorfelder mit...
    Klaus Höllig, Jörg Hörner in Aufgaben und Lösungen zur Höheren Mathematik 3
    Chapter 2023
  8. Perspectives and Final Remarks

    In this chapter, we consider perspectives in deep learning for fluid animation. Firstly, the input data generation for neural network training...
    Gilson Antonio Giraldi, Liliane Rodrigues de Almeida, ... Leandro Tavares da Silva in Deep Learning for Fluid Simulation and Animation
    Chapter 2023
  9. MapleTM

    Übersicht 25.1 Eingabe und Multiplikation von Matrizen und Vektoren mit MapleTM 25.2 Gram-Schmidt-Orthogonalisierung mit...
    Klaus Höllig, Jörg Hörner in Aufgaben und Lösungen zur Höheren Mathematik 2
    Chapter 2023
  10. Optimal Subalgebra of GKP by Using Killing Form, Conservation Law and Some More Solutions

    The (2+1)-dimensional Gardner–Kadomtsov–Petviashvili (GKP) is an internal shallow water wave. Optimal subalgebra and invariants for the GKP are...

    Article 17 December 2021
  11. Der Goldene Schnitt Geometrische und zahlentheoretische Betrachtungen

    Dieses Buch veranschaulicht zentrale mathematische Aspekte des Goldenen Schnittes: Es geht insbesondere auf geometrische und zahlentheoretische...

    Hans Walser
    Textbook 2023
  12. Matlab®

    Übersicht 21.1 Animation mit Matlab® 21.2 Grafische Eingabe mit Matlab® 21.3 Vektorfelder mit Matlab® 21.4...
    Klaus Höllig, Jörg Hörner in Aufgaben und Lösungen zur Höheren Mathematik 3
    Chapter 2023
  13. Spirals, Helical Lines, and Spiral-Like Figures Mathematical Playfulness in Two and Three Dimensions

    In this book you will discover the mathematical patterns and regularities of various spirals, helixes and spiral-like figures. Their geometric...
    Hans Walser
    Textbook 2024
  14. Animal Shapes, Modal Analysis, and Visualization of Motion (III): Giraffe, Duck, Goose, T-Rex Dinosaur, and the Flying Modes of Eagle

    This paper contains more varieties of animals, including the giraffe, bird species duck, goose and eagle, and the T-Rex dinosaur. They range across...

    **g Yang, Goong Chen, ... Darrell Corti in The Journal of Geometric Analysis
    Article 28 July 2023
  15. Introduction

    Sound simulation deals with synthesis, propagation, and rendering of audio effects. It is well known that modeling sound effects and spatialized...
    Shiguang Liu, Dinesh Manocha in Sound Synthesis, Propagation, and Rendering
    Chapter 2022
  16. Modellierung mit dem Warteschlangensimulator

    In den folgenden Kap.  7 , 8 und 9...
    Chapter 2021
  17. From Sketches to Morphing: New Geometric Views on the Epistemological Role of Drawing

    Geometry, in the modern sense of the term, is based on the study of transformations. The diversity of those transformations has recently been used to...
    Chapter 2021
  18. Spiralen, Schraubenlinien und spiralartige Figuren Mathematische Spielereien in zwei und drei Dimensionen

    In diesem Buch entdecken Sie die mathematischen Muster und Regelmäßigkeiten verschiedener ​Spiralen, Schraubenlinien und spiralartiger Figuren. Deren...
    Hans Walser
    Textbook 2022
  19. Computational Design and Fabrication Strategy for Topology Optimization of Spiral Staircase Using Metal Wire Arc Additive Manufacturing

    The study presents the integration of Topology Optimization (TO) as a design strategy and Wire Arc Additive Manufacturing (WAAM) as a fabrication...

    Amr Atef Elhamy, Rowan Elselmy in Nexus Network Journal
    Article Open access 09 January 2024
  20. Automated Exploration of Envelopes and Offsets with Networking of Technologies

    We explore envelopes and offsets of plane curves using automated methods, based on the usage of Computer Algebra Systems and Dynamical Geometry...

    Thierry Dana-Picard, Zoltán Kovács in Mathematics in Computer Science
    Article 24 January 2023
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