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Showing 81-100 of 2,585 results
  1. Unveiling the perceived benefits of online learning among management undergraduates: a study in a Sri Lankan government-owned university

    The purpose of this study is to determine the benefits of online learning among undergraduate students at a specific university and to investigate...

    Nirmal Chathuranga, Pasindu Dissanayake, Naduni Gunawardane in Education and Information Technologies
    Article 23 November 2023
  2. Framework of Pedagogic and Usability Principles for Effective Multi-user VR Learning Applications

    Education and learning continue to evolve as a result of the rapid speed of technological advancement in the 21st Century. The growing presence of...
    Anna Ansone, Lana Franceska Dreimane, Zinta Zalite-Supe in Immersive Learning Research Network
    Conference paper 2024
  3. Map** the Factors Affecting Online Education During the Pandemic in Greece: Understanding the Importance of Designing Experiences Through Different Cultural and Philosophical Approaches

    Due to the Covid-19 pandemic, education in many countries transferred abruptly online. Students, teachers, and parents - who were also working from...
    Angeliki Tevekeli, Vasiliki Mylonopoulou in Learning and Collaboration Technologies
    Conference paper 2023
  4. Teacher educators’ use of mind map** in the development of TPACK in a technology-rich learning environment

    Since 2020, teaching has gone through substantive transformation. Teacher educators have been compelled to reevaluate their instructional strategies...

    Adedayo Olayinka Theodorio, Tawanda Wallace Mataka, Brian Shambare in Education and Information Technologies
    Article Open access 12 March 2024
  5. Influence of Student–Teacher Interrelationship on Academic Achievements: A Logit Model

    The main concentration in the present work is given to identify the effect of the student–teacher relationship on the academic achievement of...
    Monika Saini, Asha Choudhary, Ashish Kumar in Smart Trends in Computing and Communications
    Conference paper 2023
  6. The role of personality traits and online academic self-efficacy in acceptance, actual use and achievement in Moodle

    Informed by the educational conditions shaped by the novel coronavirus pandemic and an increased reliance upon online learning solutions and...

    Article 02 March 2021
  7. A Systematic Approach for Automated Lecture Style Evaluation Using Biometric Features

    An integrated system that provides automated lecture style evaluation, allowing teachers to get instant feedback related to the goodness of their...
    Eleni A. Dimitriadou, Andreas Lanitis in Computer Analysis of Images and Patterns
    Conference paper 2023
  8. A Model for Map** Serious Game Mechanics to Pedagogical Patterns

    Pedagogical patterns facilitate the transfer of expert knowledge in teaching and learning. They are used to scaffold learning design for a particular...
    Jamie Ferguson, Daisy Abbott, Sandy Louchart in Serious Games
    Conference paper 2023
  9. Academician A.L. Semenov’s School: Digital Transformation of General Education

    Abstract

    In this article a precedent is described of the role of the Scientific Council on the Complex Problem of Cybernetics of the USSR Academy of...

    D. D. Rubashkin, T. A. Rudchenko, ... A. Yu. Uvarov in Pattern Recognition and Image Analysis
    Article 01 December 2023
  10. Empowering soft skills in children with ADHD through the co-creation of tangible tabletop games

    There has been a push in recent years to introduce soft skills at different levels of education, and tangible technologies are an excellent tool for...

    Eva Cerezo, Carina S. González-González, Clara Bonillo in Universal Access in the Information Society
    Article Open access 19 September 2023
  11. Assessment Framework for Immersive Learning: Application and Evaluation

    Technological advances, changing demands of students and employers as well as the stiff competition among higher education (HE) institutions are...
    Chioma Udeozor, Jessica Lizeth Dominguez Alfaro, Jarka Glassey in Immersive Learning Research Network
    Conference paper 2024
  12. Experience of Visually-Impaired Children in the Enjoyment of Cartoons

    Accessing video media by people with visual impairments is still a challenge. Audio descriptions are used as a tool to describe images that cannot be...
    Marina Buzzi, Daniele Di Bella, ... Barbara Leporini in Smart Objects and Technologies for Social Good
    Conference paper 2024
  13. AI in K-12 Social Studies Education: A Critical Examination of Ethical and Practical Challenges

    The integration of Artificial Intelligence (AI) in K-12 social studies education presents a complex blend of opportunities and challenges. This paper...
    Conference paper 2024
  14. A revised application of cognitive presence automatic classifiers for MOOCs: a new set of indicators revealed?

    Automatic analysis of the myriad discussion messages in large online courses can support effective educator-learner interaction at scale. Robust...

    Yuanyuan Hu, Claire Donald, Nasser Giacaman in International Journal of Educational Technology in Higher Education
    Article Open access 13 September 2022
  15. Using the classic trolley problem to teach AI students and researchers about their role as moral agents, and why they should be subject to moral scrutiny

    Thiscommentary proposes a means of teaching students – particularly computer science students – about their role as moral agents, who, on account of...

    Garry Young in AI and Ethics
    Article Open access 09 July 2024
  16. HiTA: A RAG-Based Educational Platform that Centers Educators in the Instructional Loop

    Large Language Models (LLMs) have the potential to influence the current educational framework by providing answers to students without educators’...
    Chang Liu, Loc Hoang, ... Bo Wu in Artificial Intelligence in Education
    Conference paper 2024
  17. The Impact of Virtual Reality and Augmented Reality in Inclusive Education

    This chapter explores the impact of virtual reality (VR) and augmented reality (AR) in inclusive education for students with disabilities. VR...
    Chapter 2024
  18. Guided Tours in ALeA

    In times of decreasingly homogeneous educational backgrounds and experiences and increasingly diverse educational target groups and circumstances,...
    Jonas Betzendahl, Michael Kohlhase, Dennis Müller in Artificial Intelligence. ECAI 2023 International Workshops
    Conference paper 2024
  19. Meeting People Where They Are: Customizing Digital Literacy Education

    Despite high levels of broadband adoption and digital device usage across economic divides and geographic location, the so-called digital divide...
    Alison Harding, Jane Behre, Mega Subramaniam in Wisdom, Well-Being, Win-Win
    Conference paper 2024
  20. Development of research capacity of a future social pedagogue in the face of digital technologies

    The aim of this article is to theoretically and practically justify the development of a future social pedagogue’s research capacity in the context...

    Rysbek Maussumbayev, Rymshash Toleubekova, ... Altynshash Bekbauova in Education and Information Technologies
    Article 29 January 2022
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