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Chapter and Conference Paper
Research on Flame Generation Method Based on Particle System and Texture Map**
In the three-dimensional scene simulation, the realistic sense of flame simulation is of great significance to the simulation effect. Particle systems are widely used as effective simulation methods for irregu...
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Article
Geometric calibration based on B-spline with multi-parameter and color correction based on transition template and decay function
To achieve low-cost and fast multi-channel surface projection geometric correction, the quadratic quasi-uniform B-spline surface is used to reconstruct the deformation screen, and the coordinates of the bounda...