Page
%P
-
Article
Geometric calibration based on B-spline with multi-parameter and color correction based on transition template and decay function
To achieve low-cost and fast multi-channel surface projection geometric correction, the quadratic quasi-uniform B-spline surface is used to reconstruct the deformation screen, and the coordinates of the bounda...
-
Chapter and Conference Paper
Research on Flame Generation Method Based on Particle System and Texture Map**
In the three-dimensional scene simulation, the realistic sense of flame simulation is of great significance to the simulation effect. Particle systems are widely used as effective simulation methods for irregu...