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Chapter and Conference Paper
Metaverse-Driven Interactive Performing Arts Content Development
The ongoing COVID-19 pandemic necessitated platform diversification and the revitalization of interactive performance (the metaverse), a new paradigm for the performing arts. In 2019, the authors implemented a...
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Chapter and Conference Paper
A Study on Software Proposals for Optimization of Augmented Reality Glasses
The advent of Google Glass was expected to bring about a big change in the AR industry, but it was difficult to popularize it due to various technical limitations. Microsoft HoloLens, which was later revised a...
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Chapter and Conference Paper
Digital Chuimsae: Evolution of Korean Traditional Performing Arts
A traditional Korean performance is completed through the participation of the audience called ‘Chuimsae’. The audience and performers are not separated like Western-style performances, but become one and comm...
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Chapter and Conference Paper
PixE: Home Fitness Method Using Machine Learning with Smartphone
The COVID-19 outbreak has caused worldwide confusion. However, in the Republic of Korea, it has overcome the situation by using a variety of communication infrastructures. Especially in Korea, a new word Homt ...
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Chapter and Conference Paper
Touch: Interactive Exhibition Using the Biometric Information of the Audience
This paper shows that the roles of the general audience who were considered as the only customers extend to the parts of producers of the Arts because of Interactive Art. While Interactive Art should be comple...
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Chapter and Conference Paper
The Way to Preserve Korean Intangible Cultural Assets
Korean traditional music and dance have a history of over 1,500 years. We intend to proceed with the process of preserving and digitizing these intangible cultural properties, especially in the traditional Ko...
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Chapter and Conference Paper
Multiplatform Game Type of Health Survey on Cancer Patient’s Stress Level
Monitoring the changing condition of cancer patients is a significant part of their treatment. Stress coming from the patient’s current situation may have a great effect on the spread of cancer cells. Thus, a ...
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Chapter and Conference Paper
Motion Detection and Sound Effect Game for Daily Jogging
The benefits of daily jogging are already proved by many researchers. But, it is challenging to get people to keep working out. We made a motion detection and sound effect based game -Escape Runner: Junk Buster-...
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Chapter and Conference Paper
I am Ssam: Learning Benefits of the Korean Wrap Food
We made a mobile game -I am Ssam- to introduce Ssam and learn the benefits of the Korean wrap food culture using motion sensors and touch screen. This game will review all procedures and provide recipe that focus...
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Chapter and Conference Paper
Fashion Projection Map** Using Basic Modeling Form
This study produced motion graphics as an application of basic modeling form design in fashion design and creates a media art work via projection map** of the motion graphics to a torso thereby aiming at lea...
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Chapter and Conference Paper
Shake It Up: Exercise Intensity Recognizing System
When we are doing exercise, we often listen to the music. We wanted to make a music player-based exercise intensive recognizing system. In this study, we focused on the motional aspect of hand and arm. The mai...