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  1. No Access

    Chapter and Conference Paper

    Metaverse-Driven Interactive Performing Arts Content Development

    The ongoing COVID-19 pandemic necessitated platform diversification and the revitalization of interactive performance (the metaverse), a new paradigm for the performing arts. In 2019, the authors implemented a...

    ** Young Park, Yang Kyu Lim in HCI International 2022 – Late Breaking Posters (2022)

  2. No Access

    Chapter and Conference Paper

    A Study on Software Proposals for Optimization of Augmented Reality Glasses

    The advent of Google Glass was expected to bring about a big change in the AR industry, but it was difficult to popularize it due to various technical limitations. Microsoft HoloLens, which was later revised a...

    Bo Kwang Shim, Ju Yeon Seo, Kyeong Yun Na in HCI International 2022 – Late Breaking Pos… (2022)

  3. No Access

    Chapter and Conference Paper

    Digital Chuimsae: Evolution of Korean Traditional Performing Arts

    A traditional Korean performance is completed through the participation of the audience called ‘Chuimsae’. The audience and performers are not separated like Western-style performances, but become one and comm...

    Yang Kyu Lim in HCI International 2022 – Late Breaking Posters (2022)

  4. No Access

    Chapter and Conference Paper

    PixE: Home Fitness Method Using Machine Learning with Smartphone

    The COVID-19 outbreak has caused worldwide confusion. However, in the Republic of Korea, it has overcome the situation by using a variety of communication infrastructures. Especially in Korea, a new word Homt ...

    Jimin Kim, Yang Kyu Lim in HCI International 2021 - Posters (2021)

  5. No Access

    Chapter and Conference Paper

    Touch: Interactive Exhibition Using the Biometric Information of the Audience

    This paper shows that the roles of the general audience who were considered as the only customers extend to the parts of producers of the Arts because of Interactive Art. While Interactive Art should be comple...

    Jooyoung Ha, Yang Kyu Lim in HCI International 2021 - Posters (2021)

  6. Chapter and Conference Paper

    The Way to Preserve Korean Intangible Cultural Assets

    Korean traditional music and dance have a history of over 1,500 years. We intend to proceed with the process of preserving and digitizing these intangible cultural properties, especially in the traditional Ko...

    Yang Kyu Lim, ** Wan Park in HCI International 2018 – Posters' Extended Abstracts (2018)

  7. Chapter and Conference Paper

    Multiplatform Game Type of Health Survey on Cancer Patient’s Stress Level

    Monitoring the changing condition of cancer patients is a significant part of their treatment. Stress coming from the patient’s current situation may have a great effect on the spread of cancer cells. Thus, a ...

    Seong Kuk Park, Sang Rak Jeong in HCI International 2016 – Posters' Extended… (2016)

  8. Chapter and Conference Paper

    Motion Detection and Sound Effect Game for Daily Jogging

    The benefits of daily jogging are already proved by many researchers. But, it is challenging to get people to keep working out. We made a motion detection and sound effect based game -Escape Runner: Junk Buster-...

    Yang Kyu Lim, Eun Ju Lee, Hyun Chun Jung in HCI International 2016 – Posters' Extended… (2016)

  9. Chapter and Conference Paper

    I am Ssam: Learning Benefits of the Korean Wrap Food

    We made a mobile game -I am Ssam- to introduce Ssam and learn the benefits of the Korean wrap food culture using motion sensors and touch screen. This game will review all procedures and provide recipe that focus...

    Yang Kyu Lim, Eun Ju Lee, Joo Young Ha in HCI International 2016 – Posters' Extended… (2016)

  10. Chapter and Conference Paper

    Fashion Projection Map** Using Basic Modeling Form

    This study produced motion graphics as an application of basic modeling form design in fashion design and creates a media art work via projection map** of the motion graphics to a torso thereby aiming at lea...

    EunJu Lee, Yang Kyu Lim, Hyun Chun Jung in HCI International 2015 - Posters’ Extended… (2015)

  11. Chapter and Conference Paper

    Shake It Up: Exercise Intensity Recognizing System

    When we are doing exercise, we often listen to the music. We wanted to make a music player-based exercise intensive recognizing system. In this study, we focused on the motional aspect of hand and arm. The mai...

    Yang Kyu Lim, Bo Kwang Shim in HCI International 2014 - Posters’ Extended Abstracts (2014)