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Chapter and Conference Paper
Learning Player Behaviors in Real Time Strategy Games from Real Data
This paper illustrates our idea of learning and building player behavioral models in real time strategy (RTS) games from replay data by adopting a Case-Based Reasoning (CBR) approach. The proposed method analy...
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Article
A fuzzy-rough approach for the maintenance of distributed case-based reasoning systems
Case-based reasoning (CBR) means reasoning from prior examples and it has considerable potential for building intelligent assistant system for the World Wide Web. In order to develop successful Web-based CBR s...