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  1. No Access

    Chapter

    Design as Inquiry. Critical Design in Tourism

    This chapter provides an overview of critical design and extends key notions from the critical design tradition to tourism design. Critical design opposes design’s naturalised association with the creation of ...

    Mads Bødker in Destination Design (2023)

  2. No Access

    Reference Work Entry In depth

    Tourism Design: Articulating Design Beyond Science

    Design has received increasing attention in the field of tourism research and practice. A number of researchers have pointed out how design as an approach to innovation might benefit the development of digital...

    Mads Bødker in Handbook of e-Tourism (2022)

  3. Article

    Correction to: from AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound

    An Erratum to this paper has been published: https://doi.org/10.1007/s00779-021-01574-9

    Alan Chamberlain, Adrian Hazzard, Elizabeth Kelly in Personal and Ubiquitous Computing (2021)

  4. Article

    From AI, creativity and music to IoT, HCI, musical instrument design and audio interaction: a journey in sound

    Alan Chamberlain, Adrian Hazzard, Elizabeth Kelly in Personal and Ubiquitous Computing (2021)

  5. No Access

    Living Reference Work Entry In depth

    Tourism Design: Articulating Design Beyond Science

    Design has received increasing attention in the field of tourism research and practice. A number of researchers have pointed out how design as an approach to innovation might benefit the development of digital...

    Mads Bødker in Handbook of e-Tourism

  6. No Access

    Chapter

    Technology and Mastery: Exploring Design Sensitivities for Technology in Mountaineering

    The idea of man’s ‘mastery over nature’ is ubiquitous in western philosophy and in western thinking. Technology has been widely used in support of this end. Given the growing interaction design opportunities f...

    Keith Cheverst, Mads Bødker, Florian Daiber in HCI Outdoors: Theory, Design, Methods and … (2020)

  7. Chapter and Conference Paper

    Involving Users in Sound Design

    Sound plays an important role in our well-being, our experience of the world around us and our understanding of products, services and interactions. Sound affects our sense of place, and it can modulate our fe...

    Frederik Moesgaard, Lasse Hulgaard in Design, User Experience, and Usability. In… (2020)

  8. Chapter and Conference Paper

    A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces

    This short paper presents the initial research insights of an ongoing research project that focuses upon understanding the role of landscape, its use as a resource for designing interfaces for musical express...

    Alan Chamberlain, Mads Bødker in Human-Computer Interaction. Theories, Meth… (2018)

  9. Chapter and Conference Paper

    Re-figuring Gilbert the Drone

    In the paper we offer a story of re-figuring a consumer drone as a way of “living with monsters”. If drones are “monstrous”, what potentials might lie in re-framing them as more benign, civic, or even perhaps enc...

    Mads Bødker, Stefan Olavi Olofsson in Living with Monsters? Social Implications … (2018)

  10. No Access

    Article

    “What else is there…?”: reporting meditations in experiential computing

    Compelled by Yoo’s (MIS Q, 34:213–231, 2010) call for research on experiential computing, the paper suggests meditations as a genre for both doing and reporting on fieldwork. Meditations are used to engender pass...

    Mads Bødker in European Journal of Information Systems (2017)

  11. Chapter and Conference Paper

    Culturally Informed Notions of Mobile Context Awareness - Lessons Learned from User-Centred Exploration of Concepts of Context and Context Awareness

    Mobile context awareness is an elusive concept within extant literature on human-computer interaction. Despite extensive research into context awareness, past studies have accentuated the architectural aspect...

    **angang Qin, Chee-Wee Tan, Mads Bødker in Human-Computer Interaction - INTERACT 2017 (2017)

  12. Chapter and Conference Paper

    Designing for Naturally Engaging Experiences

    This full day workshop explores how insights from artefacts, created during data collecting and analysis, are translated into prototypes. It is particularly concerned with getting closer to people’s experience...

    David Browning, Marlyn van Erp, Mads Bødker in Human-Computer Interaction – INTERACT 2009 (2009)

  13. Chapter and Conference Paper

    Enabling User Centered Design Processes in Open Source Communities

    Drawing on tenets from action research, this paper presents a yearlong intervention designed to facilitate knowledge of actual users and use in an Open Source Software (OSS) development community. Results from...

    Mads Bødker, Lene Nielsen, Rikke N. Orngreen in Usability and Internationalization. HCI an… (2007)