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    Article

    Digging into the multi-scale structure for a more refined depth map and 3D reconstruction

    Extracting dense depth from a single image is an important yet challenging computer vision task. Compared with stereo depth estimation, sensing the depth of a scene from monocular images is much more difficult...

    Yinzhang Ding, Lu Lin, Lianghao Wang, Ming Zhang in Neural Computing and Applications (2020)

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    Article

    Line-preserving video stitching for asymmetric cameras

    The narrow FOV on mobile phones is becoming unsatisfying with the development of video live broadcast. Fast and stable video stitching algorithm is urgently needed with the advent of multi-device bracket and o...

    Lu Lin, Yinzhang Ding, Lianghao Wang, Ming Zhang in Multimedia Tools and Applications (2019)

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    Chapter and Conference Paper

    Dense Frame-to-Model SLAM with an RGB-D Camera

    In this paper, a dense frame-to-model Simultaneous Localization And Map** (SLAM) with an RGB-D camera is proposed, which achieves a more accurate trajectory in contrast to traditional frame-to-model methods....

    **aodan Ye, Jianing Li, Lianghao Wang in Advances in Multimedia Information Process… (2018)

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    Chapter and Conference Paper

    Depth Estimation from Monocular Images Using Dilated Convolution and Uncertainty Learning

    Depth cues are vital in many challenging computer vision tasks. In this paper, we address the problem of dense depth prediction from a single RGB image. Compared with stereo depth estimation, sensing the depth...

    Haojie Ma, Yinzhang Ding, Lianghao Wang in Advances in Multimedia Information Process… (2018)

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    Chapter and Conference Paper

    CRF-Based Reconstruction from Narrow-Baseline Image Sequences

    Given an image sequence of a scene it is possible to recover a depth map. Though multiview stereo algorithms are well-studied, rarely are those algorithms considered in the context of narrow baseline. In this...

    Yue Xu, Qiuyan Tao, Lianghao Wang in Advances in Multimedia Information Process… (2018)

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    Chapter and Conference Paper

    3D Reconstruction with Multi-view Texture Map**

    In this paper, a novel 3D reconstruction with multi-view texture map** method based on Kinect 2 is proposed. Camera poses of all chosen key frames are optimized according to photometric consistency. Optimize...

    **aodan Ye, Lianghao Wang, Dongxiao Li, Ming Zhang in Neural Information Processing (2017)

  7. Chapter and Conference Paper

    Undersampled Dynamic MRI Reconstruction by Double Sparse Spatiotemporal Dictionary

    Dynamic magnetic resonance imaging (dMRI) is widely used in human motion organ and functional imaging. But it requires reducing the imaging time to obtain high spatial and temporal resolution. This paper propo...

    Juerong Wu, Dongxiao Li, **aotian Qiao, Lianghao Wang, Ming Zhang in Image and Graphics (2015)