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Book
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Chapter
Building Bridges
A bridge is a structure built over a river, etc. to connect one shore to another. The simplest bridge is a beam bridge. Other bridge types include truss, arch, and suspension. A truss bridge uses a series of t...
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Chapter
Mars Simulation Mission
Mars, the Red Planet, is the most Earth-like of the planets. It has inspired authors and composers and motivated scientists to search for life there. In the Mars Exploration Rover Mission, two rovers (named Sp...
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Chapter
Creativity and Its Importance for Education
Creativity can be defined as the ability to produce original ideas and items. It also includes the combining of existing work and objects in different ways for new purposes. Creativity involves higher levels o...
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Chapter
Delicious Drinks
People worldwide consume drinks on a daily basis. It may be a glass of water, milk, soda, tea, or some other beverage to complement a meal or quench a thirst. Some drinks are nutritious, while others contain l...
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Chapter
International Discussions Held in Second Life Using One’s Native Language
Second Life (SL) is a virtual environment where synchronous e- learning and international discussions can take place. It is a three-dimensional virtual community provided by Linden Research, Inc. in San Franci...
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Chapter
STEM and Creativity
STEM education refers to the teaching and learning in the fields of science, technology, engineering, and mathematics (STEM). This type of education, especially when combined with creativity, is of great impor...
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Chapter
Lessons About Nuclear Energy and Safety Held in Second Life
Nuclear energy is a very important form of energy. It is released from nuclear reactions (like fission) and used to generate electricity. However, if serious problems occur, then radiation from nuclear reactor...
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Chapter
ICT and the Impact on Education
Now youngsters live in a digitized world. They are surrounded by lots of digitized equipment and facilities on a daily basis. In such an age, the education process has been changed by the effect. In this chapt...
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Chapter
For the Future
This chapter describes what the future classroom would look like. Advanced digitized facilities and equipment would change the physical appearance of classrooms. New educational content corresponding to the ne...
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Chapter
Audio-Visual Classroom and STEM
In this chapter, we introduce concrete facilities and equipment for ICT use in classrooms. Then an example is presented. We show concretely how STEM education could become positive and active with ICT.
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Chapter
The Utilization of the Internet
In this chapter, we show and discuss how the Internet has changed our society, our thoughts and our education. The concepts for STEM have also been inevitably changed. This chapter also introduces the use of W...
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Chapter
Amazing Airplanes
The airplane, which is truly amazing, was invented in 1903 by the Wright brothers. It has been used as a sport or hobby, for having pilots do various tricks and stunts to entertain audiences, for fighting wars...
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Chapter
Eating Enough
Individuals want to lose weight, gain weight, or maintain a certain weight. Food is our fuel or source of energy. It is measured in Calories. The uppercase C indicates food Calories instead of calories with a ...
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Chapter
Going Green
We live on the planet Earth. Each person needs to be concerned about the well-being of our planet and to do his/her part to preserve it for future generations. Everyone should participate in Green (environment...
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Chapter
Weather Watchers
Weather is the outside conditions at a given time and place in regards to temperature, moisture, wind, etc. A meteorologist is a scientist who studies the atmosphere. He or she makes observations and uses spec...
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Chapter
Eco Car Problem-Based Learning Project in Second Life
Problem-Based Learning (PBL) is important for engineering education as well as for creative engineering design. It provides students with challenging, ill-structured problems that relate to their daily lives. ...
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Chapter
Theory of Creativity
Creativity is the ability to produce original work and ideas. It starts with a creative person using a creative process to make a creative (new) product. Various studies have been carried out to obtain informa...
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Chapter
Personal Project
For this activity you can be creative and solve a problem that is of interest to you. Start by brainstorming to come up with some interesting topics and ideas. If more ideas are needed, then search the Interne...
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Chapter
Virtual House of the Future During the Global Warming Era
Problem-Based Learning (PBL) is important for engineering education as well as for creative engineering design. It provides students with challenging, ill-structured problems that relate to their daily lives. ...