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  1. No Access

    Chapter and Conference Paper

    Monocular Absolute 3D Human Pose Estimation with an Uncalibrated Fixed Camera

    In this paper, we propose a method for absolute 3D human pose estimation (HPE) with an uncalibrated monocular camera. In the case of analyzing workers’ movement with an existing uncalibrated camera, the previo...

    Atsunori Moteki, Yukio Hirai, Genta Suzuki, Hideo Saito in Frontiers of Computer Vision (2024)

  2. Article

    Open Access

    Real-world outcomes of patients with renal cell carcinoma, surgically treated at regional hospitals, based on a prospective long-term survey of the pre-robotic era

    Renal cancer surgery is frequently performed in small regional hospitals in Japan. This study evaluated the outcomes of renal cancer surgery, comparing results from the pre-robotic surgery era with those obtai...

    Yoshihide Kawasaki, Hideo Saito, Naomasa Ioritani in International Urology and Nephrology (2023)

  3. No Access

    Chapter and Conference Paper

    High-Quality Virtual Single-Viewpoint Surgical Video: Geometric Autocalibration of Multiple Cameras in Surgical Lights

    Occlusion-free video generation is challenging due to surgeons’ obstructions in the camera field of view. Prior work has addressed this issue by installing multiple cameras on a surgical light, ho** some cam...

    Yuna Kato, Mariko Isogawa, Shohei Mori in Medical Image Computing and Computer Assis… (2023)

  4. Article

    Open Access

    Correction to: Semi-automation of gesture annotation by machine learning and human collaboration

    Naoto Ienaga, Alice Cravotta, Kei Terayama in Language Resources and Evaluation (2022)

  5. Article

    Open Access

    Semi-automation of gesture annotation by machine learning and human collaboration

    Gesture and multimodal communication researchers typically annotate video data manually, even though this can be a very time-consuming task. In the present work, a method to detect gestures is proposed as a fu...

    Naoto Ienaga, Alice Cravotta, Kei Terayama in Language Resources and Evaluation (2022)

  6. Article

    Special issue on “drones as enablers of novel services: operational and technology challenges”

    Ana M. Bernardos, Juan A. Besada, Jesús García Herrero in Personal and Ubiquitous Computing (2022)

  7. No Access

    Chapter and Conference Paper

    Difference-in-level Detection from RGB-D Images

    Most robots implicitly assume that the road surface on which they move is flat, without differences in level. Detecting differences in level on roads contributes to robots moving safely without stacking and fa...

    Yusuke Nonaka, Hideaki Uchiyama, Hideo Saito, Shoji Yachida in Advances in Visual Computing (2022)

  8. No Access

    Chapter and Conference Paper

    Transformer Networks for Future Person Localization in First-Person Videos

    Reliably and accurately forecasting future trajectories of pedestrians is necessary for systems like autonomous vehicles or visual assistive devices to function correctly. While previous state-of-the-art metho...

    Amar Alikadic, Hideo Saito, Ryo Hachiuma in Advances in Visual Computing (2022)

  9. No Access

    Chapter and Conference Paper

    Novel View Synthesis for Surgical Recording

    Recording surgery in operating rooms is one of the essential tasks for education and evaluation of medical treatment. However, recording the fields which depict the surgery is difficult because the targets are...

    Mana Masuda, Hideo Saito, Yoshifumi Takatsume, Hiroki Kajita in Deep Generative Models (2022)

  10. No Access

    Chapter and Conference Paper

    Video-Based Hand Tracking for Screening Cervical Myelopathy

    Cervical myelopathy (CM) is a pathology of the spinal cord that causes upper limb disorders. CM is often screened by conducting the 10-s grip and release (G&R) test, which mainly focuses on hand dysfunction ca...

    Ryota Matsui, Takafumi Koyama, Koji Fujita, Hideo Saito in Advances in Visual Computing (2021)

  11. No Access

    Chapter and Conference Paper

    Audio-Visual Hybrid Approach for Filling Mass Estimation

    Object handover is a fundamental and essential capability for robots interacting with humans in many applications such as household chores. In this challenge, we estimate the physical properties of a variety o...

    Reina Ishikawa, Yuichi Nagao, Ryo Hachiuma in Pattern Recognition. ICPR International Wo… (2021)

  12. No Access

    Chapter and Conference Paper

    RGB-D Image Inpainting Using Generative Adversarial Network with a Late Fusion Approach

    Diminished reality is a technology that aims to remove objects from video images and fills in the missing region with plausible pixels. Most conventional methods utilize the different cameras that capture the ...

    Ryo Fujii, Ryo Hachiuma, Hideo Saito in Augmented Reality, Virtual Reality, and Co… (2020)

  13. No Access

    Chapter and Conference Paper

    In-Plane Rotation-Aware Monocular Depth Estimation Using SLAM

    Estimating accurate depth from an RGB image in any environment is challenging task in computer vision. Recent learning based method using deep Convolutional Neural Networks (CNNs) have driven plausible appeara...

    Yuki Saito, Ryo Hachiuma, Masahiro Yamaguchi, Hideo Saito in Frontiers of Computer Vision (2020)

  14. No Access

    Chapter and Conference Paper

    Global-Map-Registered Local Visual Odometry Using On-the-Fly Pose Graph Updates

    Real-time camera pose estimation is one of the indispensable technologies for Augmented Reality (AR). While a large body of work in Visual Odometry (VO) has been proposed for AR, practical challenges such as s...

    Masahiro Yamaguchi, Shohei Mori, Hideo Saito in Augmented Reality, Virtual Reality, and Co… (2020)

  15. No Access

    Chapter and Conference Paper

    Deep Selection: A Fully Supervised Camera Selection Network for Surgery Recordings

    Recording surgery in operating rooms is an essential task for education and evaluation of medical treatment. However, recording the desired targets, such as the surgery field, surgical tools, or doctor’s hands...

    Ryo Hachiuma, Tomohiro Shimizu, Hideo Saito in Medical Image Computing and Computer Assis… (2020)

  16. No Access

    Chapter and Conference Paper

    Unsupervised Anomaly Detection of the First Person in Gait from an Egocentric Camera

    Assistive technology is increasingly important as the senior population grows. The purpose of this study is to develop a means of preventing fatal injury by monitoring the movements of the elderly and sounding...

    Mana Masuda, Ryo Hachiuma, Ryo Fujii, Hideo Saito in Advances in Visual Computing (2020)

  17. Article

    Open Access

    Real-time scene reconstruction and triangle mesh generation using multiple RGB-D cameras

    We present a novel 3D reconstruction system that can generate a stable triangle mesh using data from multiple RGB-D sensors in real time for dynamic scenes. The first part of the system uses moving least squar...

    Siim Meerits, Vincent Nozick, Hideo Saito in Journal of Real-Time Image Processing (2019)

  18. No Access

    Article

    Image-based center of mass estimation of the human body via 3D shape and kinematic structure

    This paper presents a method to estimate a time-sequential trajectory of the center of mass (CoM) of an athlete from a multi-view set of cameras. Collecting the CoM typically requires large-scale measuring sys...

    Tomoya Kaichi, Shohei Mori, Hideo Saito, Kosuke Takahashi, Dan Mikami in Sports Engineering (2019)

  19. Article

    Open Access

    Removing fences from sweep motion videos using global 3D reconstruction and fence-aware light field rendering

    Diminishing the appearance of a fence in an image is a challenging research area due to the characteristics of fences (thinness, lack of texture, etc.) and the need for occluded background restoration. In this...

    Chanya Lueangwattana, Shohei Mori, Hideo Saito in Computational Visual Media (2019)

  20. No Access

    Chapter and Conference Paper

    Volumetric Representation of Semantically Segmented Human Body Parts Using Superquadrics

    Superquadrics are one of the ideal shape representations for adapting various kinds of primitive shapes with a single equation. This paper revisits the task of representing a 3D human body with multiple superq...

    Ryo Hachiuma, Hideo Saito in Virtual Reality and Augmented Reality (2019)

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