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  1. No Access

    Article

    UX debt in an agile development process: evidence and characterization

    The metaphor of technical debt (TD) has generated a conceptual framework on factors that weaken the quality of software and accumulate a repair cost. However, user-related aspects like user experience (UX) rec...

    Andres Rodriguez, Juan Cruz Gardey, Julian Grigera in Software Quality Journal (2023)

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    Article

    Development iterations based on web augmentation and context tasks

    The use of prototypes in requirements engineering has widely known benefits since they actively involve the stakeholders in the development process. Web Augmentation techniques make it possible to build protot...

    Lucy Gutierrez Marticorena, Leonardo A. Morales in Multimedia Tools and Applications (2023)

  3. No Access

    Chapter and Conference Paper

    UX-Painter: Fostering UX Improvement in an Agile Setting

    It is generally difficult in agile teams, specially those geographically distributed, to keep up with the user experience (UX) issues that emerge on each product increment. UX designers need the help of develo...

    Juan Cruz Gardey, Julián Grigera, Gustavo Rossi, Alejandra Garrido in Agile Methods (2023)

  4. No Access

    Chapter and Conference Paper

    Flexible Detection of Similar DOM Elements

    Different research fields related to the web require detecting similarity between DOM elements. In the field of information extraction, many approaches emerged to extract structured data from web documents, mo...

    Julián Grigera, Juan Cruz Gardey, Gustavo Rossi in Web Information Systems and Technologies (2023)

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    Chapter and Conference Paper

    Investigating STEM Students’ First-Time Experience with Smart Glasses

    We study how STEM students experience the use of smart glasses for the first time. We evaluate the glasses’ usability, degree of technological acceptance, experience, and elicited emotional response. To this e...

    Ronny Santana, Gustavo Rossi in Information Systems and Technologies (2022)

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    Chapter and Conference Paper

    Studying the User Experience of an Educational AR-Based App for Smart Glasses

    The steady evolution of wearable technology—along with augmented reality (AR)—has enabled important advances in teaching and learning. We present STEM Education, an interactive AR application for smart glasses. W...

    Ronny Santana, Gustavo Rossi, Yves Rybarczyk in Information Systems and Technologies (2022)

  7. No Access

    Chapter and Conference Paper

    Tracing User Stories and Source Code Using the Language Extended Lexicon

    The development of software systems is a complex activity because of the nature of the software and the management of its construction. The software is by essence complex, since it should capture all the parti...

    Matias Urbieta, Leandro Antonelli, Javier Guerra in Information Systems and Technologies (2022)

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    Article

    Migrating legacy Web applications

    Since the adoption of portable devices like smartphones or smartwatches, the usage of applications has rapidly increased for supporting diverse daily activities from connecting with friends to measuring runnin...

    Viviana Cajas, Matias Urbieta, Gustavo Rossi, Yves Rybarczyk in Cluster Computing (2021)

  9. Article

    Open Access

    Engaging end-user driven recommender systems: personalization through web augmentation

    In the past decades recommender systems have become a powerful tool to improve personalization on the Web. Yet, many popular websites lack such functionality, its implementation usually requires certain technical...

    Martin Wischenbart, Sergio Firmenich, Gustavo Rossi in Multimedia Tools and Applications (2021)

  10. No Access

    Chapter and Conference Paper

    Smart Glasses User Experience in STEM Students: A Systematic Map** Study

    User experience (UX) is related to the feelings and emotions that people undergo when interacting with technology. This concept also applies to wearable devices, such as smart glasses, which have been widely a...

    Ronny Santana, Gustavo Rossi in Trends and Applications in Information Sys… (2021)

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    Article

    MDWA: a model-driven Web augmentation approach—co** with client- and server-side support

    Web augmentation is a set of techniques allowing users to define and execute software which is dependent on the presentation layer of a concrete Web page. Through the use of specialized Web augmentation artifa...

    Matias Urbieta, Sergio Firmenich, Gabriela Bosetti in Software and Systems Modeling (2020)

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    Chapter and Conference Paper

    An Approach to Build P2P Web Extensions

    Web extensions are currently the most frequently used mechanism for end-users to externally adapt and enrich the web. While most functionality offered by extensions runs on the browser, extensions that offer c...

    Rodolfo Gonzalez, Sergio Firmenich, Alejandro Fernandez, Gustavo Rossi in Web Engineering (2020)

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    Article

    Distributed Web browsing: supporting frequent uses and opportunistic requirements

    Nowadays, the development of Web applications supporting distributed user interfaces (DUI) is straightforward. However, it is still hard to find Web sites supporting this kind of user interaction. Although stu...

    Sergio Firmenich, Gabriela Bosetti in Universal Access in the Information Society (2019)

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    Article

    Usability improvement through A/B testing and refactoring

    Usability evaluation is an essential task in web application development. There have been several attempts to integrate user-centered design with agile methods, but it is hard to synchronize their practices. U...

    Sergio Firmenich, Alejandra Garrido, Julián Grigera in Software Quality Journal (2019)

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    Article

    DataMock: An Agile Approach for Building Data Models from User Interface Mockups

    In modern software development, much time is devoted and much attention is paid to the activity of data modeling and the translation of data models into databases. This has motivated the proposal of different ...

    José Matías Rivero, Julián Grigera, Damiano Distante in Software & Systems Modeling (2019)

  16. No Access

    Chapter and Conference Paper

    A Browser-Based P2P Architecture for Collaborative End-User Artifacts in the Edge

    The Web is a natural platform for end-user development given the amount of services and contents that users may require to adapt, automate, etc. Transcodings, mashups, Web augmentation, and other techniques ha...

    Rodolfo Gonzalez, Sergio Firmenich, Gustavo Rossi in End-User Development (2019)

  17. No Access

    Chapter and Conference Paper

    An Approach for Migrating Legacy Applications to Mobile Interfaces

    Mobile applications changed unexpectedly people life and business models around the world. Nevertheless, there are old applications, called legacies, without adaptation to mobile devices, because this adaptati...

    Viviana Cajas, Matías Urbieta in New Knowledge in Information Systems and T… (2019)

  18. No Access

    Chapter

    User Interface Adaptation for Accessibility

    In this chapter, we discuss methods and tools for adapting user interfaces to make them more accessible. We introduce the problem of user interface adaptation and characterize different techniques to be adapte...

    Sergio Firmenich, Alejandra Garrido, Fabio Paternò, Gustavo Rossi in Web Accessibility (2019)

  19. No Access

    Chapter and Conference Paper

    Portability Approaches for Business Web Applications to Mobile Devices: A Systematic Map**

    Applications on mobile devices have had an exponential grow; however, there are business legacies 1.0 that have not migrated or have not been adapted due to the operating or economic cost involved in the requi...

    Viviana Cajas, Matías Urbieta, Yves Rybarczyk, Gustavo Rossi in Technology Trends (2019)

  20. No Access

    Chapter and Conference Paper

    End-User Development of Voice User Interfaces Based on Web Content

    Voice Assistants, and particularly the latest gadgets called smart speakers, allow end users to interact with applications by means of voice commands. As usual, end users are able to install applications (als...

    Gonzalo Ripa, Manuel Torre, Sergio Firmenich, Gustavo Rossi in End-User Development (2019)

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