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  1. No Access

    Reference Work Entry In depth

    Automated Game Design Testing Using Machine Learning

    Conor Stephens, Chris Exton in Encyclopedia of Computer Graphics and Games (2024)

  2. No Access

    Living Reference Work Entry In depth

    Automated Game Design Testing Using Machine Learning

    Conor Stephens, Chris Exton in Encyclopedia of Computer Graphics and Games

  3. Article

    Open Access

    Comparison of verbal and computerised months backwards tests in a hospitalized older population

    Delirium is extremely prevalent, yet underdiagnosed, in older patients and is associated with prolonged length of hospital stay and higher mortality rates. Impaired attention is the cardinal deficit in deliriu...

    Martin Mulligan, Leona Lally, Dimitrios Adamis in Aging Clinical and Experimental Research (2022)

  4. No Access

    Chapter and Conference Paper

    Advances in Measuring Inflation Within Virtual Economies Using Deep Reinforcement Learning

    This paper assesses an improved framework for evaluating the performance of economies within online multiplayer games. Games in this medium traditionally require a great deal of testing and analysis to assess ...

    Conor Stephens, Chris Exton in Agents and Artificial Intelligence (2022)

  5. Article

    Open Access

    Correction to: An empirical assessment of baseline feature location techniques

    A Correction to this paper has been published: https://doi.org/10.1007/s10664-020-09924-6

    Abdul Razzaq, Andrew Le Gear, Chris Exton, Jim Buckley in Empirical Software Engineering (2021)

  6. Article

    Open Access

    An empirical assessment of baseline feature location techniques

    Feature Location (FL) aims to locate observable functionalities in source code. Considering its key role in software maintenance, a vast array of automated and semi-automated Feature Location Techniques (FLTs)...

    Abdul Razzaq, Andrew Le Gear, Chris Exton, Jim Buckley in Empirical Software Engineering (2020)

  7. No Access

    Chapter

    Building Multilingual Language Resources in Web Localisation: A Crowdsourcing Approach

    Before User Generated Content (UGC) became widespread, the majority of web content was generated for a specific target audience and in the language of that target audience. When information was to be published...

    Asanka Wasala, Reinhard Schäler, Jim Buckley in The People’s Web Meets NLP (2013)

  8. No Access

    Chapter and Conference Paper

    Introducing Agile Methods in a Large Software Development Team: The Developers Changing Perspective

    NW Soft Solutions Ltd. (a pseudonym) is a large software development unit that develops large-scale network centric software solutions. NW Soft Solutions Ltd decided to adopt an agile development methodology. ...

    Mary Giblin, Padraig Brennan, Chris Exton in Agile Processes in Software Engineering an… (2010)

  9. No Access

    Chapter and Conference Paper

    Introducing Agile Methods in a Large Software Development Team: The Impact on the Code

    The adoption of agile methods of software development has gained momentum within the software industry. NW Soft Solutions Ltd. (a pseudonym) is a large software development unit that develops large-scale netwo...

    Mary Giblin, Padraig Brennan, Chris Exton in Agile Processes in Software Engineering an… (2010)

  10. No Access

    Article

    An empirical analysis of information retrieval based concept location techniques in software comprehension

    Concept location, the problem of associating human oriented concepts with their counterpart solution domain concepts, is a fundamental problem that lies at the heart of software comprehension. Recent research ...

    Brendan Cleary, Chris Exton, Jim Buckley, Michael English in Empirical Software Engineering (2009)

  11. Chapter and Conference Paper

    Enhancing the Role of Interfaces in Software Architecture Description Languages (ADLs)

    One of the key reasons why ADLs are yet to be adopted commercially on a large scale is due to shortcomings in their ability to describe adequate interface specifications. An interface specification that is vag...

    Seamus Galvin, J.J. Collins, Chris Exton in Architecture Description Languages (2005)