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  1. Article

    Open Access

    A framework for training larger networks for deep Reinforcement learning

    The success of deep learning in computer vision and natural language processing communities can be attributed to the training of very deep neural networks with millions or billions of parameters, which can the...

    Kei Ota, Devesh K. Jha, Asako Kanezaki in Machine Learning (2024)

  2. No Access

    Chapter and Conference Paper

    EvIs-Kitchen: Egocentric Human Activities Recognition with Video and Inertial Sensor Data

    Egocentric Human Activity Recognition (ego-HAR) has received attention in fields where human intentions in a video must be estimated. The performance of existing methods, however, are limited due to insufficie...

    Yuzhe Hao, Kuniaki Uto, Asako Kanezaki, Ikuro Sato, Rei Kawakami in MultiMedia Modeling (2023)

  3. No Access

    Article

    An integration of bottom-up and top-down salient cues on RGB-D data: saliency from objectness versus non-objectness

    Bottom-up and top-down visual cues are two types of information that helps the visual saliency models. These salient cues can be from spatial distributions of the features (space-based saliency) or contextual/...

    Nevrez Imamoglu, Wataru Shimoda, Chi Zhang in Signal, Image and Video Processing (2018)

  4. No Access

    Article

    Part-Based Geometric Categorization and Object Reconstruction in Cluttered Table-Top Scenes

    This paper presents an approach for 3D geometry-based object categorization in cluttered table-top scenes. In our method, objects are decomposed into different geometric parts whose spatial arrangement is repr...

    Zoltan-Csaba Marton, Ferenc Balint-Benczedi in Journal of Intelligent & Robotic Systems (2014)

  5. No Access

    Article

    Partial matching of real textured 3D objects using color cubic higher-order local auto-correlation features

    In recent years, the need for retrieving real 3D objects has grown significantly. However, various important considerations must be taken into account to solve the real 3D object retrieval problem. Three-dimen...

    Asako Kanezaki, Tatsuya Harada, Yasuo Kuniyoshi in The Visual Computer (2010)