Lecture Notes on Data Engineering and Communications Technologies
Volume 1 / 2017 to Volume 214 / 2024
Article
A common theory of motor control posits that movement is controlled by muscle synergies. However, the behavior of these synergies during highly complex movements remains largely unexplored. Skateboarding is a ...
Article
Feedback is essential for athletes in order to improve their sport performance. Feedback systems try to provide athletes and coaches not only with visualisations of acquired data, but moreover, with insights i...
Book Series
Volume 1 / 2017 to Volume 214 / 2024
Chapter and Conference Paper
The aim of this study was to assess the effect of a low-cost VR goggle solution on perceived exertion, general mood, and well-being in healthy young adults. Fifteen participants completed three 25-min exercise...
Chapter
The focus of this chapter is an outlook on expected developments in sports information technology. To this end, the chapter begins by looking at recognizable trends and open problems in the field of sensor tec...
Chapter
This chapter describes ways of obtaining position data and illustrates their importance in the analysis of team sports. Basic principles for position determination, such as the procedure of trilateration, are ...
Chapter and Conference Paper
The project SERVE aims to promote education in and through sports and encourage dual career of athletes. As part of the project, the best European practices in integrating digital platforms, tools, and apps in...
Book and Conference Proceedings
Article
Accurate measurements of muscular performance are important for diagnostics, for example during rehabilitation after traumatic injuries but also in competitive sports. For these purposes, dynamometric devices ...
Article
This article presents a data-driven approach called Intelligent Team Formation and Player Selection (ITFPS), aimed at assisting football coaches in making informed decisions about team formation and player sel...
Chapter and Conference Paper
The ability to make the extra pass is held to be one of the most crucial skills for creating better ball movement – and by that more efficient teamwork. However, judging this skill is completely left to the su...
Chapter
Im Mittelpunkt dieses Kapitels steht ein Ausblick auf zu erwartende sportinformatische Entwicklungen. Dazu wird zu Beginn auf erkennbare Trends und offene Probleme im Bereich der Sensorik und von Wearables ein...
Book and Conference Proceedings
Chapter and Conference Paper
Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not bee...
Article
Stretch-induced residual force enhancement (rFE) is associated with increased performance in a stretch–shortening cycle (SSC). Although the influence of different range of motions and muscle–tendon unit length...
Chapter and Conference Paper
In human motion analysis, inverse dynamic solutions are used for the determination of joint reaction forces and net joint torques. This approach requires a full kinematic description, external forces and, most...
Article
Prolonged sitting is ubiquitous in modern society and linked to several diseases. Height-adjustable desks are being used to decrease worksite based sitting time (ST). Single-desk sit-to-stand workplaces exhibi...
Chapter and Conference Paper
The on-going technical progress in pervasive computing influences our daily activities more and more. In sports, smartphone apps are used to support athletes during training - either by giving plain physiologi...
Article
Childhood obesity is one of the most critical and accelerating health challenges throughout the world. It is a major risk factor for develo** varus/valgus misalignments of the knee joint. The combination of ...
Chapter
Athletes voluntarily change their sportive behavior in order to improve performance or to reduce load. If this process is guided by feedback loops, characteristics of adaptive systems are met. The occurring ad...