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Chapter and Conference Paper
Middleware Support for Media Streaming Establishment Driven by User-Oriented QoS Requirements
The requirements for the QoS of distributed applications are traditionally expressed in terms of network oriented or systems oriented parameters. In general, the users of these services are not interested or c...
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Chapter and Conference Paper
Using Message Reflection in a Management Architecture for CORBA
The availability of object middleware, such as CORBA, is rapidly being accepted as a means for cost effective and fast development for a wide range of distributed applications. Distributed applications that ar...
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Chapter and Conference Paper
Middleware Platform Management Based on Portable Interceptors
Object middleware is an enabling technology for distributed applications that are required to operate in heterogeneous computing and communication environments. Although hiding distribution aspects to applicat...
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Chapter and Conference Paper
BANip: Enabling Remote Healthcare Monitoring with Body Area Networks
This paper presents a Java service platform for mobile healthcare that enables remote health monitoring using 2.5/3G public wireless networks. The platform complies with today’s healthcare delivery models, in ...
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Chapter and Conference Paper
QoS-Predictions Service: Infrastructural Support for Proactive QoS- and Context-Aware Mobile Services (Position Paper)
Today’s mobile data applications aspire to deliver services to a user anywhere – anytime while fulfilling his Quality of Service (QoS) requirements. However, the success of the service delivery heavily relies on ...
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Chapter
Mobihealth: Mobile Services for Health Professionals
The concept behind the MobiHealth project (MobiHealth, 2002). was to bring together the technologies of Body Area Networks (BANs), wireless broadband communications and wearable devices to provide mobile healt...
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Chapter
Telematic Requirements for Emergency and Disaster Response Derived from Enterprise Models
One of the prime objectives of disaster response management is to gain control of the disaster situation as rapidly as possible. Observations have shown that coordination and communication between response tea...
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Chapter
Remote Monitoring for Healthcare and for Safety in Extreme Environments
In this chapter we examine the potential use of remote health monitoring using Body Area Networks (BANs) to support individuals who are working or pursuing recreational activities in extreme environments.
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Chapter
Mobihealth: Mobile Health Services Based on Body Area Networks
In this chapter we describe the concept of MobiHealth and the approach developed during the MobiHealth project (MobiHealth, 2002). The concept was to bring together the technologies of Body Area Networks (BANs...
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Chapter and Conference Paper
Infrastructural Support for Dynamic Context Bindings
Research in context-aware systems shows that using context information enables the development of personalized mobile applications. The context acquisition process in a context-aware (CA) system consists of tw...
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Chapter and Conference Paper
Sharing Intelligent Services between Homes
The user’s environment is increasingly enriched with computing devices that offer services that aid users in their daily activities. Current use of these services is either public (i.e. unrestricted), or requi...
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Chapter and Conference Paper
Home Exercise in a Social Context: Real-Time Experience Sharing Using Avatars
This paper reports on the design of a vision-based exercise monitoring system. The system aims to promote well-being by making exercise sessions enjoyable experiences, either through real-time interaction and ...
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Chapter and Conference Paper
AULURA: Engaging Users with Ambient Persuasive Technology
This paper describes the design and preliminary evaluation of Aulura, a system designed for motivating people to increase their physical activity. Aulura is an ambient information display that aims to ‘lure’ u...
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Chapter and Conference Paper
Connecting with Active People Matters: The Influence of an Online Community on Physical Activity Behavior
This paper discusses the impact of online social networks as means to motivate people to become more physically active. Based on a data set from 4333 participants we show that the activity level of people that...
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Article
Open AccessAdaptive persuasive messaging to increase service retention: using persuasion profiles to increase the effectiveness of email reminders
In this article, we describe the usage of persuasion profiles in a large scale, N = 1,129, field trial. Persuasive technologies—technologies intentionally designed to influence user behavior—are emergent and beco...
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Chapter and Conference Paper
Develo** a Virtual Coach for Chronic Patients: A User Study on the Impact of Similarity, Familiarity and Realism
Healthcare costs are increasing dramatically due to disproportional consumption of healthcare resources by chronic patients. Automated forms of health coaching can contribute to improved patient self-managemen...
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Chapter
Hearing Aid Transducers
This chapter contains a brief historical and descriptive review of the microphones, earphones, and bone vibrators that are the essential elements in a hearing aid. The dramatic reduction in size of microphones...
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Article
Open AccessEffectiveness of a medication-adherence tool: study protocol for a randomized controlled trial
Research shows that more than half of the people taking medication for a chronic condition are non-adherent. Nonadherence hinders disease control with a burden on patient quality of life and healthcare systems...
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Chapter and Conference Paper
Social Connection Dynamics in a Health Promotion Network
The influence of social connections on human behaviour has been demonstrated in many occasions. This paper presents the analysis of the dynamic properties of longitudinal (335 days) community data (n=3,375 par...
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Chapter and Conference Paper
Computational Model for Reward-Based Generation and Maintenance of Motivation
In this paper, a computational model for the motivation process is presented that takes into account the reward pathway for motivation generation and associative learning for maintaining motivation through He...