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  1. Chapter and Conference Paper

    Architecture of TsinghuAeolus

    RoboCup Simulation Server provides a wonderful challenge for all the participants. This paper explains key technology implemented by Tsinghuaeolus RoboCup team played in RoboCup environment, including basic ad...

    **yi Yao, Jiang Chen, Yunpeng Cai, Shi Li in RoboCup 2001: Robot Soccer World Cup V (2002)

  2. Chapter and Conference Paper

    Global Planning from Local Eyeshot: An Implementation of Observation-Based Plan Coordination in RoboCup Simulation Games

    This paper presents a method of implementing distributed planning in partial-observable, low communication bandwidth environments such as RoboCup simulation games, namely, the method of global planning from lo...

    Yunpeng Cai, Jiang Chen, **yi Yao, Shi Li in RoboCup 2001: Robot Soccer World Cup V (2002)