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Chapter and Conference Paper
Problem Based Learning for US and Japan Students in a Virtual Environment
Problem Based Learning (PBL) is important for engineering education and has been a tool for creative engineering design. It can enhance creativity and has been used to successfully carry out many experiments i...
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Chapter and Conference Paper
Checklist System Based on a Web for Qualities of Distance Learning and the Operation
Nowadays, it is very important to ensure the high quality of e-learning on a global scale. Therefore, the online checklist which could give a helpful guideline to ensure a high quality is required. In the curr...
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Chapter and Conference Paper
Nuclear Energy Safety Project in Metaverse
This project for learning nuclear energy safety was carried out through e-learning. Problem Based Learning (PBL) was selected as the educational tool and Metaverse as the class environment. The virtual classro...
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Chapter and Conference Paper
Multilingual Problem Based Learning in Metaverse
The authors have established an e-learning system by utilizing Second life and language grid system where virtual and multilingual discussions would be possible. To investigate the possibility of PBL in virtua...
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Chapter and Conference Paper
Multilingual Discussion in Metaverse among Students from the USA, Korea and Japan
E-learning continues to be used as an educational tool all over the world. However, the typical e-learning systems are sometimes not enough for students to feel a close connection with others. Now engineering ...