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Article
Keyframe-based RGB-D dense visual SLAM fused semantic cues in dynamic scenes
The robustness of dense visual SLAM is still a challenging problem in dynamic environments. In this paper, we propose a novel keyframe-based dense visual SLAM to handle a highly dynamic environment by using an...
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Article
Crowded pose-guided multi-task learning for instance-level human parsing
Instance-level human parsing remains challenging due to the similarity between human instances and background, complex interactions, and various poses. Aiming at assigning each human-related pixel a semantic l...
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Article
Visible-infrared person re-identification model based on feature consistency and modal indistinguishability
Visible-infrared person re-identification (VI-ReID) is used to search person images across cameras under different modalities, which can address the limitation of visible-based ReID in dark environments. Intra...
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Article
Detail-generating geometry completion for point-sampled geometry
In this paper, we present a novel method for detail-generating geometry completion over point-sampled geometry. The main idea consists of converting the context-based geometry completion into the detail-based ...