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Showing 61-80 of 10,000 results
  1. Game-based learning in metaverse: Virtual chemistry classroom for chemical bonding for remote education

    Virtual classrooms based on the metaverse or virtual reality are useful and effective for imparting basic chemistry concepts. Interactive and...

    Hameedur Rahman, Samiya Abdul Wahid, ... Numan Ali in Education and Information Technologies
    Article Open access 25 March 2024
  2. GBGallery : A benchmark and framework for game testing

    Software bug database and benchmark are the wheels of advancing automated software testing. In practice, real bugs often occur sparsely relative to...

    Zhuo Li, Yuechen Wu, ... Changjie Fan in Empirical Software Engineering
    Article 27 July 2022
  3. A board game to improve freshmen on computer networks: Beyond layers abstraction

    The freshman student’s perspective on the activities performed in a data center by the network analyst is complex and intricate. These activities...

    Júlio Cesar Ramos, Alexandre L’Erario, ... Rodrigo Henrique Cunha Palácios in Education and Information Technologies
    Article 14 February 2023
  4. Periodic fable discovery: an augmented reality serious game to introduce and motivate young children towards chemistry

    Children’s interest in new technologies and games creates opportunities to use these tools to facilitate their thinking processes for scientific...

    Sandra Câmara Olim, Valentina Nisi, Teresa Romão in Multimedia Tools and Applications
    Article 06 November 2023
  5. GTBNN: game-theoretic and bayesian neural networks to tackle security attacks in intelligent transportation systems

    The extensive implementation of cloud computing has brought about a significant transformation in multiple industries, encompassing major...

    Komal Singh Gill, Sharad Saxena, ... Arwinder Dhillon in Cluster Computing
    Article 01 June 2024
  6. Data-driven method development and evaluation for indie mobile game publishing

    With the emergence of mobile distribution channels, the traditional game value chain has produced new changes, leading to the emergence of the mobile...

    Article Open access 26 August 2022
  7. TicTacToe Game

    In this chapter we will explore the creation of a simple TicTacToe (or Noughts and Crosses) game using an Object-Oriented approach.
    Chapter 2023
  8. A novel selfish node detection based on reputation and game theory in Internet of Things

    The Internet of Things (IoT) implies a new model and concept in the world of information and communication technology that the non-cooperation of...

    Gholam Hossein Abdi, Amir Hossein Refahi Sheikhani, ... Shahram Babaie in Computing
    Article 24 August 2023
  9. In-Game Pause Menu

    Now we need some means of getting back to the main menu from within the game. We’ll add this in the form of a menu that the player can open by...
    Chapter 2024
  10. Multiplayer battle game-inspired optimizer for complex optimization problems

    Various popular multiplayer battle royale games share a lot of common elements. Drawing from our observations, we summarized these shared...

    Yuefeng Xu, Rui Zhong, ... Jun Yu in Cluster Computing
    Article 10 April 2024
  11. Proposal of a game streaming based framework for a telerehabilitation system

    Electronic games are being applied in diverse contexts beyond their conventional entertainment purposes. In academic discourse, they are known...

    Guilherme Fernandes de Souza Miguel, Angela Abreu Rosa de Sá, ... Eduardo Lázaro Martins Naves in Multimedia Tools and Applications
    Article 16 September 2023
  12. Intelligence at play: game-based assessment using a virtual-reality application

    Several studies have shown that video games may indicate or even develop intellectual and cognitive abilities. As intelligence is one of the most...

    Alexander Simons, Isabell Wohlgenannt, ... Jan vom Brocke in Virtual Reality
    Article Open access 01 March 2023
  13. An evaluation of game-based computer science course designs: The example of minecraftedu

    The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method....

    Article 11 July 2023
  14. Analyzing Techniques for Duplicate Question Detection on Q&A Websites for Game Developers

    Game development is currently the largest industry in the entertainment segment and has a high demand for skilled game developers that can produce...

    Arthur Kamienski, Abram Hindle, Cor-Paul Bezemer in Empirical Software Engineering
    Article 08 December 2022
  15. Game 4: Plants vs. Zombies

    This game is based on the famous game called Plants vs. Zombies, in which we will see the main characteristics that this game has:
    Andrés Cruz Yoris in Flame Game Development
    Chapter 2024
  16. ORUN-VR2: a VR serious game on the projectile kinematics: design, evaluation, and learning outcomes

    Virtual reality (VR) offers possibilities for Science, Technology, Engineering, and Mathematics education by facilitating the understanding of...

    Jhasmani Tito Cruz, Vitor Rafael Coluci, Regina Moraes in Virtual Reality
    Article 10 July 2023
  17. Multi-ant colony optimization algorithm based on game strategy and hierarchical temporal memory model

    To solve the problems of slow convergence and insufficient accuracy of traditional ant colony algorithms in solving large-scale problems, this paper...

    Qihuan Wu, **aoming You, Sheng Liu in Cluster Computing
    Article 22 September 2023
  18. A serious game-based platform for measuring treatment adherence

    Cancer is a devastating disease that remains one of the leading causes of death worldwide. Children are particularly vulnerable due to their...

    Eduardo Filgueiras Damasceno, Armando Paulo da Silva, José Dias Barbosa Jr. in Multimedia Tools and Applications
    Article 21 June 2023
  19. Understanding Game Loops

    Every game is repetitive. The challenge in designing any game is to make every repetitive loop interesting no matter how many times someone may play...
    Chapter 2023
  20. Detecting and Mitigating Encoded Bias in Deep Learning-Based Stealth Assessment Models for Reflection-Enriched Game-Based Learning Environments

    Reflection plays a critical role in learning. Game-based learning environments have significant potential to elicit and support student reflection by...

    Anisha Gupta, Dan Carpenter, ... James Lester in International Journal of Artificial Intelligence in Education
    Article 01 December 2023
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