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Article
Open AccessSemantic guidance incremental network for efficiency video super-resolution
In video streaming, bandwidth constraints significantly affect client-side video quality. Addressing this, deep neural networks offer a promising avenue for implementing video super-resolution (VSR) at the use...
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Article
A comparative study of super-resolution algorithms for video streaming application
The escalating consumption of superior quality streaming videos among digital users has intensified the exploration of Video Super-Resolution (VSR) methodologies. Implementing VSR on the user end enhances vide...
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Chapter and Conference Paper
An Efficient and Lightweight Structure for Spatial-Temporal Feature Extraction in Video Super Resolution
Video Super Resolution (VSR) model based on deep convolutional neural network (CNN) uses multiple Low-Resolution (LR) frames as input and has a strong ability to recover High-Resolution (HR) frames and maintai...
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Article
Quantification of pore structure evolution and its correlation with the macroscopic properties of sandstones under freeze–thaw action
Although freeze–thaw damage to rocks has been extensively studied in recent decades, the quantitative correlation between the microscopic pores and macroscopic physico-mechanical properties of rocks under free...
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Chapter and Conference Paper
Ethereum Transaction Performance Evaluation Using Test-Nets
Blockchain technologies can safely and neutrally store and process transaction data (including smart contracts) on the chain. Based on smart contracts, a special type of applications can be deployed, known as...
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Chapter
Security of Distributed Intelligence in Edge Computing: Threats and Countermeasures
Rapid growth in the amount of data produced by IoT sensors and devices has led to the advent of edge computing wherein the data is processed at a point at or near to its origin. This facilitates lower latency,...
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Chapter
3D Video Tools
This chapter presents an overview of different tools used in research and engineering of 3D video delivery systems. These include software tools for 3D video compression and streaming, 3D video players, and th...
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Chapter
Transmission of 3D Video Content
This chapter describes different video transport technologies that support the existing 3D video formats, such as frame-compatible side-by-side and multi-view video plus depth. Particular emphasis is given to ...
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Article
Development of a neuro-feedback game based on motor imagery EEG
Electroencephalogram (EEG) has widely been used to monitor subjects/patients’ mental states. Using the monitor results as feedback, neuro-feedback enables patients to learn to regulate their physiological and ...