Skip to main content

previous disabled Page of 2
and
  1. No Access

    Chapter and Conference Paper

    ANTS: Agent-Based Navigational Training System

    There is an explosive growth of e-learning trend during the last few years. More and more learning resources are generated by different purposes in the world. How to make the learning resources to be sharable ...

    Yu-Lin Jeng, Yueh-Min Huang, Yen-Hung Kuo in Advances in Web-Based Learning – ICWL 2005 (2005)

  2. No Access

    Chapter and Conference Paper

    A Knowledge-Based Scenario Framework to Support Intelligent Planning Characters

    Agent technologies have been successfully applied to craft believable characters in interactive scenarios. However, intelligent characters specialized for a controlled scenario with a predefined story are inad...

    Paul Hsueh-Min Chang, Yu-Hung Chien, Edward Chao-Chun Kao in Intelligent Virtual Agents (2005)

  3. No Access

    Chapter and Conference Paper

    Using Ontology to Establish Social Context and Support Social Reasoning

    Believable agents are required to express human-like characteristics. While most recent research focus on graphics and plan execution, few concentrate on the issue of flexible interactions by reasoning about s...

    Edward Chao-Chun Kao, Paul Hsueh-Min Chang, Yu-Hung Chien in Intelligent Virtual Agents (2005)

  4. No Access

    Chapter and Conference Paper

    A Flexible Display by Integrating a Wall-Size Display and Steerable Projectors

    Many wall-size display systems are built to provide large-scale visualization. These systems may be quite successful for some limited applications, but are very inflexible, since these systems only have fixed ...

    Li-Wei Chan, Wei-Shian Ye, Shou-Chun Liao in Ubiquitous Intelligence and Computing (2006)

  5. Chapter and Conference Paper

    A Mental Workload Predicator Model for the Design of Pre Alarm Systems

    This study investigated the operator’s mental workload of the fourth Nuclear Power Plant in Taiwan. An experiment including the primary and secondary tasks was designed to simulate the reactor shutdown procedu...

    Sheue-Ling Hwang, Yi-Jan Yau, Yu-Ting Lin in Engineering Psychology and Cognitive Ergon… (2007)

  6. Chapter and Conference Paper

    The Use of Dynamic Display to Improve Reading Comprehension for the Small Screen of a Wrist Watch

    This study explored the feasibility of displaying dynamic Chinese text on the screen of a wrist watch. Three design factors (i.e., dynamic display, presentation method, and speed) were examined to investigate ...

    Yu-Hung Chien, Chien-Hsiung Chen in Human Interface and the Management of Info… (2007)

  7. Chapter and Conference Paper

    Blowing Light: Green-Based Interaction Design

    As green being a significant issue of these years, we want to discuss about how to combine green with technology through ambient design. Not only use intelligent methods but also interact with fun playing inte...

    Yu-Chun Annester Huang, Chih-Chieh Tsai in Human-Computer Interaction. Design and Dev… (2011)

  8. No Access

    Chapter and Conference Paper

    Inferring Pragmatics from Dialogue Contexts in Simulated Virtual Agent Games

    Virtual agents in video games may conduct two types of interactions: physical and dialogical. While the former is recognized as gazes and gestures, which received significant attention, the latter is often sim...

    Alex Yu-Hung Chien, Von-Wun Soo in Agents for Educational Games and Simulations (2012)

  9. Chapter and Conference Paper

    Integration of Characteristics of Culture into Product Design: A Perspective from Symbolic Interactions

    Cultural insight has become essential for improving designs for global and regional markets. However, little work is done on how to dissect culture and incorporate culture characteristics into design activitie...

    Yu-Hsiu Hung, Wei-Ting Li, Yi Sheng Goh in Cross-Cultural Design. Methods, Practice, … (2013)

  10. No Access

    Chapter and Conference Paper

    Opportunities for Persuasive Technology to Motivate Heavy Computer Users for Stretching Exercise

    Reducing the negative effects of extended computer use is becoming increasingly important and it has been demonstrated that appropriate stretching yields benefits. We investigated the opportunities of motivati...

    Yong-**ang Chen, Siek-Siang Chiang, Shu-Yun Chih, Wen-Ching Liao in Persuasive Technology (2014)

  11. Chapter and Conference Paper

    Identifying Mobile Application Design to Enhance the Subjective Wellbeing among Middle-Aged Adults

    Faced with life stress and peer competition, middle-aged adults increasingly are lacking happiness and well-being. The address this problem, this research studied current mobile applications for wellbeing and ...

    Shu-Chun Lee, Yu-Hsiu Hung, Fong-Gong Wu in Universal Access in Human-Computer Interac… (2014)

  12. No Access

    Chapter and Conference Paper

    Enhancing the Restaurant Dining Experience with an NFC-Enabled Mobile User Interface

    We provide a field study of a smartphone application and server-side software for improving the on-premises restaurant experience. To increase customer engagement, the smartphone client uses Near-Field Communi...

    Diego Argueta, Yu-Ta Lu, **g Ma in Mobile Computing, Applications, and Servic… (2014)

  13. Chapter and Conference Paper

    Integrating Motion-Capture Augmented Reality Technology as an Interactive Program for Children

    The purpose of this study is to investigate the effects of free interactive games invention program on jum** performance. This study design interactive games using motion capture technology that enable parti...

    Chien-Yu Lin, Chien-Jung Chen, Yu-Hung Liu in Universal Access in Human-Computer Interac… (2015)

  14. Chapter and Conference Paper

    Effects of Facebook Like and Conflicting Aggregate Rating and Customer Comment on Purchase Intentions

    The conflict between an aggregate rating and a customer’s comment oftentimes cause consumers’ negative feelings on the quality of a product. The purpose of this study was to investigate whether such conflict i...

    Yu-Hsiu Hung, Hsueh-Yi Lai in Universal Access in Human-Computer Interac… (2015)

  15. Chapter and Conference Paper

    This Study of Hand Anthropometry and Touchscreen Size of Smartphones

    With the development of communication technology, smartphone becomes an important personnel device that everyone must have. As the introduction of 3rd Generation mobile telecommunication, the technology of touch ...

    Yu-Cheng Lin, Ming-Hung Lin in Human Interface and the Management of Info… (2015)

  16. Chapter and Conference Paper

    Collaborative Modes on Collaborative Problem Solving

    Collaborative problem solving (CPS) is an important skill for 21st-century workplaces. We examined the effects of two collaborative modes (learner-on-computer agent mode and learner-on-learner mode) on the CPS pe...

    Yu-Hung Chien, Kuen-Yi Lin, Kuang-Chao Yu in Human Interface and the Management of Info… (2016)

  17. No Access

    Chapter and Conference Paper

    The Implementation of a Kinect-Based Postural Assessment System

    In some hospitals, rehabilitation professionals usually adopt the visual assessment incorporated with some posture charts to assess whether a patient has good postures while he or she is standing still or stre...

    Mu-Chun Su, Sheng-Hung Lin, Shu-Fang Lee in Inclusive Smart Cities and Digital Health (2016)

  18. Chapter and Conference Paper

    Investigation into the Discrepancies Between Writing on Paper and Writing on a Touchscreen Device

    Due to the complexity of text in Asian languages and hence the complexity of input methods, demand for stylus-type input is higher in Asian than the Western world, prompting Asian tech brands such as Samsung a...

    Yu-Chen Hsieh, Ke Jia Hung, Hsuan Lin in Human Aspects of IT for the Aged Populatio… (2017)

  19. No Access

    Chapter and Conference Paper

    Investigating Students’ Use and Evaluation of Video as a Form of Computer Assisted Language Learning Material

    This study examined a group of English language learners’ use and evaluation of digital videos as a form of computer assisted language learning (CALL) material, as they were engaged to complete a video-based v...

    Hsiu-Ting Hung, Yu-Fang Lu, Hui-Chin Yeh in Emerging Technologies for Education (2017)

  20. Chapter and Conference Paper

    Enhancing Cultural Engagement: A Heuristic Evaluation of World Cultural Heritage Websites

    Tourists usually visit cultural heritage websites before they travel to the actual sites. The design of the websites thus influences how an individual expect from the historical sites. This study aimed to inve...

    Yu-Hsiu Hung, Yun-Lun Huang, Chi-Wen Hsieh in Human-Computer Interaction. Design Practic… (2019)

previous disabled Page of 2