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Chapter and Conference Paper
ANTS: Agent-Based Navigational Training System
There is an explosive growth of e-learning trend during the last few years. More and more learning resources are generated by different purposes in the world. How to make the learning resources to be sharable ...
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Chapter and Conference Paper
A Knowledge-Based Scenario Framework to Support Intelligent Planning Characters
Agent technologies have been successfully applied to craft believable characters in interactive scenarios. However, intelligent characters specialized for a controlled scenario with a predefined story are inad...
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Chapter and Conference Paper
Using Ontology to Establish Social Context and Support Social Reasoning
Believable agents are required to express human-like characteristics. While most recent research focus on graphics and plan execution, few concentrate on the issue of flexible interactions by reasoning about s...
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Chapter and Conference Paper
A Flexible Display by Integrating a Wall-Size Display and Steerable Projectors
Many wall-size display systems are built to provide large-scale visualization. These systems may be quite successful for some limited applications, but are very inflexible, since these systems only have fixed ...
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Chapter and Conference Paper
A Mental Workload Predicator Model for the Design of Pre Alarm Systems
This study investigated the operator’s mental workload of the fourth Nuclear Power Plant in Taiwan. An experiment including the primary and secondary tasks was designed to simulate the reactor shutdown procedu...
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Chapter and Conference Paper
The Use of Dynamic Display to Improve Reading Comprehension for the Small Screen of a Wrist Watch
This study explored the feasibility of displaying dynamic Chinese text on the screen of a wrist watch. Three design factors (i.e., dynamic display, presentation method, and speed) were examined to investigate ...
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Chapter and Conference Paper
Blowing Light: Green-Based Interaction Design
As green being a significant issue of these years, we want to discuss about how to combine green with technology through ambient design. Not only use intelligent methods but also interact with fun playing inte...
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Chapter and Conference Paper
Inferring Pragmatics from Dialogue Contexts in Simulated Virtual Agent Games
Virtual agents in video games may conduct two types of interactions: physical and dialogical. While the former is recognized as gazes and gestures, which received significant attention, the latter is often sim...
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Chapter and Conference Paper
Integration of Characteristics of Culture into Product Design: A Perspective from Symbolic Interactions
Cultural insight has become essential for improving designs for global and regional markets. However, little work is done on how to dissect culture and incorporate culture characteristics into design activitie...
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Chapter and Conference Paper
Opportunities for Persuasive Technology to Motivate Heavy Computer Users for Stretching Exercise
Reducing the negative effects of extended computer use is becoming increasingly important and it has been demonstrated that appropriate stretching yields benefits. We investigated the opportunities of motivati...
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Chapter and Conference Paper
Identifying Mobile Application Design to Enhance the Subjective Wellbeing among Middle-Aged Adults
Faced with life stress and peer competition, middle-aged adults increasingly are lacking happiness and well-being. The address this problem, this research studied current mobile applications for wellbeing and ...
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Chapter and Conference Paper
Enhancing the Restaurant Dining Experience with an NFC-Enabled Mobile User Interface
We provide a field study of a smartphone application and server-side software for improving the on-premises restaurant experience. To increase customer engagement, the smartphone client uses Near-Field Communi...
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Chapter and Conference Paper
Integrating Motion-Capture Augmented Reality Technology as an Interactive Program for Children
The purpose of this study is to investigate the effects of free interactive games invention program on jum** performance. This study design interactive games using motion capture technology that enable parti...
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Chapter and Conference Paper
Effects of Facebook Like and Conflicting Aggregate Rating and Customer Comment on Purchase Intentions
The conflict between an aggregate rating and a customer’s comment oftentimes cause consumers’ negative feelings on the quality of a product. The purpose of this study was to investigate whether such conflict i...
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Chapter and Conference Paper
This Study of Hand Anthropometry and Touchscreen Size of Smartphones
With the development of communication technology, smartphone becomes an important personnel device that everyone must have. As the introduction of 3rd Generation mobile telecommunication, the technology of touch ...
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Chapter and Conference Paper
Collaborative Modes on Collaborative Problem Solving
Collaborative problem solving (CPS) is an important skill for 21st-century workplaces. We examined the effects of two collaborative modes (learner-on-computer agent mode and learner-on-learner mode) on the CPS pe...
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Chapter and Conference Paper
The Implementation of a Kinect-Based Postural Assessment System
In some hospitals, rehabilitation professionals usually adopt the visual assessment incorporated with some posture charts to assess whether a patient has good postures while he or she is standing still or stre...
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Chapter and Conference Paper
Investigation into the Discrepancies Between Writing on Paper and Writing on a Touchscreen Device
Due to the complexity of text in Asian languages and hence the complexity of input methods, demand for stylus-type input is higher in Asian than the Western world, prompting Asian tech brands such as Samsung a...
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Chapter and Conference Paper
Investigating Students’ Use and Evaluation of Video as a Form of Computer Assisted Language Learning Material
This study examined a group of English language learners’ use and evaluation of digital videos as a form of computer assisted language learning (CALL) material, as they were engaged to complete a video-based v...
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Chapter and Conference Paper
Enhancing Cultural Engagement: A Heuristic Evaluation of World Cultural Heritage Websites
Tourists usually visit cultural heritage websites before they travel to the actual sites. The design of the websites thus influences how an individual expect from the historical sites. This study aimed to inve...