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Article
Open AccessLearning to Caricature via Semantic Shape Transform
Caricature is an artistic drawing created to abstract or exaggerate facial features of a person. Rendering visually pleasing caricatures is a difficult task that requires professional skills, and thus it is of...
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Chapter and Conference Paper
Learning to Blend Photos
Photo blending is a common technique to create aesthetically pleasing artworks by combining multiple photos. However, the process of photo blending is usually time-consuming, and care must be taken in the proc...
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Chapter and Conference Paper
Unsupervised Visual Representation Learning by Graph-Based Consistent Constraints
Learning rich visual representations often require training on datasets of millions of manually annotated examples. This substantially limits the scalability of learning effective representations as labeled da...
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Article
Gaze direction estimation using support vector machine with active appearance model
In recent years, research on human-computer interaction is becoming popular, most of which uses body movements, gestures or eye gaze direction. Until now, gazing estimation is still an active research domain. ...
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Chapter and Conference Paper
Adaptive Affinity Propagation Clustering in MapReduce Environment
The Affinity Propagation (AP) is a clustering algorithm based on the concept of “message passing” between data points. Unlike most clustering algorithms such as k-means, the AP does not require the number of c...
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Chapter and Conference Paper
A Study of Real-Time Hand Gesture Recognition Using SIFT on Binary Images
We present a novel way to use the Scale Invariance Feature Transform (SIFT) on binary images. As far as we know, we proposed employ SIFT on binary images for hand gesture recognition and provide more accurate ...