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Article
Microsaccade rate activity during the preparation of pro- and antisaccades
Microsaccades belong to the category of fixational micromovements and may be crucial for image stability on the retina. Eye movement paradigms typically require fixational control, but this does not eliminate ...
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Article
Open AccessEye movement behavior in a real-world virtual reality task reveals ADHD in children
Eye movements and other rich data obtained in virtual reality (VR) environments resembling situations where symptoms are manifested could help in the objective detection of various symptoms in clinical conditi...
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Article
A Generative Model of Cognitive State from Task and Eye Movements
The early eye tracking studies of Yarbus provided descriptive evidence that an observer’s task influences patterns of eye movements, leading to the tantalizing prospect that an observer’s intentions could be i...
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Article
Open AccessNo supplementary evidence of attention to a spatial cue when saccadic facilitation is absent
Attending a location in space facilitates responses to targets at that location when the time between cue and target is short. Certain types of exogenous cues – such as sudden peripheral onsets – have been des...
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Article
Open AccessImplicit processing during change blindness revealed with mouse-contingent and gaze-contingent displays
People often miss salient events that occur right in front of them. This phenomenon, known as change blindness, reveals the limits of visual awareness. Here, we investigate the role of implicit processing in c...
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Article
Temporal ambiguity of onsets in a cueing task prevents facilitation but not inhibition of return
Cueing effects, i.e., early facilitation of reaction time and inhibition of return (IOR), are well-established and robust phenomena characterizing exogenous orienting and are widely observed in experiments wit...
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Article
Attentional load interferes with target localization across saccades
The retinal positions of objects in the world change with each eye movement, but we seem to have little trouble kee** track of spatial information from one fixation to the next. We examined the role of atte...
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Article
Driving forces in free visual search: An ethology
Visual search typically involves sequences of eye movements under the constraints of a specific scene and specific goals. Visual search has been used as an experimental paradigm to study the interplay of scene...
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Article
Millisecond timing on PCs and Macs
A real-time, object-oriented solution for displaying stimuli on Windows 95/98, MacOS and Linux platforms is presented. The program, written in C++, utilizes a special-purpose window class (GLWindow), OpenGL, a...
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Article
Of mice and men: Virtual Hebb—Williams mazes permit comparison of spatial learning across species
We developed a computer-generated virtual environment to test humans, for the first time, on the Hebb—Williams mazes. The goal was to provide a standardized test that could be used to directly compare h...