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Article
Open AccessPhyDSLK: a model-driven framework for generating exergames
In recent years, we have been witnessing a rapid increase of research on exergames—i.e., computer games that require users to move during gameplay as a form of physical activity and rehabilitation. Properly balan...
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Chapter and Conference Paper
A Grammar-Based Framework for Rehabilitation Exergames
Numerous serious exergames advocate the use of engaging avatars to motivate a consistent exercise regimen. However, the process of specifying the prescribed exercise, implementing it as avatar animation, and d...