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Article
Collecting Feedback during Software Engineering Experiments
Objective: To improve the qualitative data obtained from software engineering experiments by gathering feedback during experiments. Rationale: Existing techniques for collecting quantitative and qualitative da...
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Chapter and Conference Paper
Evaluation of Commercial Web Engineering Processes
Over the past five years a small number of specific commercial processes and evolutions to traditional software engineering processes for Web Engineering have been proposed. The existing Web engineering litera...
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Chapter and Conference Paper
Agile Web Engineering (AWE) Process: Multidisciplinary Stakeholders and Team Communication
The Agile Web Engineering (AWE) Process is an agile or lightweight process that has been created to tackle the challenges that have been identified in Web engineering: short development life-cycle times; multi...
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Book Series
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Book
Fully Integrated Data Environments
Persistent Programming Languages, Object Stores, and Programming Environments
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Chapter
Persistent Programming Environments: Introduction and State of the Art
A Persistent Programming Environment (PPE) is the environment within which all the enabling tools for persistent software engineering will operate. Our objectives in this work were to identify the minimal set ...
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Chapter
The Persistent Workshop — a Programming Environment for Napier88
The Persistent Workshop is a programming environment to support the construction of application systems in Napier88, a persistent programming language. In addition to supporting programming activities, the Wor...
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Chapter
Using Persistent Languages: Introduction and Overview
This Part focuses on making use of the persistence technology, described in Parts 1 and 2 of this book, to build Persistent Application Systems (PASs). In order to fully exploit the FIDE2 technology we need to pr...
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Chapter
The Glasgow Persistent Libraries
This chapter describes the development of the Glasgow Persistent Libraries for Napier88. Our overall goals are to increase software re-use and accelerate software construction and maintenance. The objectives o...
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Chapter and Conference Paper
Computing Science Projects at the University of Glasgow
The Computing Science department makes heavy use of projects for teaching the essential techniques of software development. This paper discusses how we gather, allocate, manage and assess these projects. Clear...
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Chapter and Conference Paper
Reflection and New Language Constructs
In the first paper of this session, presented by Alan Kaplan, it was argued that the name management capabilities of current persistent object systems are weak. While some systems have dealt with the problem of u...
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Chapter and Conference Paper
Analysing Persistent Language Applications
Most research into persistent programming has been directed towards the design and implementation of languages and object stores. There are few reports on the characteristics of systems exploiting such technol...
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Chapter and Conference Paper
Keynote Discussion Session on Persistent Software Environments
The keynote discussion on Persistent Software Environments consisted of a series of presentations by invited contributors followed by a general discussion. The contributors identified issues on the constructio...
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Chapter and Conference Paper
Software design automation in an IPSE
This paper describes an editing system which is explicity designed to support the production of graphical representations of a software design. The novel features of the system are that it is table-driven, so ...