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Chapter and Conference Paper
Virtual Museums: State of the Art, Trends, and Challenges
Virtual museums represent a significant innovation in the digital cultural heritage domain, harnessing digital technology to create immersive, interactive experiences that transcend geographical boundaries. Ut...
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Chapter and Conference Paper
The Impact of Tangibility in the Input of the Secondary Car Controls: Touchscreens vs. Physical Buttons
The way car controls are displayed has been changing over time, as physical controls are being replaced by touchscreens and touch interfaces. This allows the creation of a more clean and aesthetically pleasing...
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Chapter and Conference Paper
User Experience Evaluation of an Immersive Virtual Reality Experience: The Case of the Palmela Dukes’ Mausoleum in Lisbon’s Prazeres Cemetery
All over the world, there is a lot of our history that is still inaccessible to everyone. From historical facts, cultural patterns, and music, to paintings, sculptures, and buildings, many of these cultural an...
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Article
Open AccessHuman interaction with virtual reality: investigating pre-evacuation efficiency in building emergency
The current manuscript verifies the use of virtual reality (VR)-based methodology as a helpful way to study human behavior during the pre-evacuation period, considering the influence of pre-emergency activity ...
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Article
Open AccessCorrection to: Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergency
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Chapter and Conference Paper
Intersection Roadway Marking Design: Effects Over Cyclist’s Safety Perception
Bicycles as a transport mode, has many advantages to improve quality of urban life for carbon less cities, traffic congestion reduction and good for resident’s health. Despite these advantages, the number of n...
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Chapter and Conference Paper
ForSav: A Mobile Application for Matchmaking Profiles in a Dynamic-Ride Sharing System
Shared autonomous vehicles (SAVs) have been widely addressed in research for their advantages regarding dynamic-ride sharing (DRS) and last-mile solutions. The adoption of DRS systems relies on user acceptance...
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Chapter and Conference Paper
Applying UX Design Process for a Web-Documentary Development: A Project Development
This paper aims to present the application of a User Experience (UX) design process in develo** a web documentary based on promoting empathy among social groups, with the broader concern of contributing to t...
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Chapter and Conference Paper
Acceptance of Autonomous Electric Vehicles as a Collective Passenger Transport: The Case of Portugal
Even with some exemplars of autonomous shuttles that perform simple paths already being available to be used by the general population, with the rising popularity of autonomous vehicles, it is important to und...
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Chapter and Conference Paper
Video Transmission Speed and Impact on Information Retention: A Pilot Study
New features related to manipulating multimedia content on applications such as Youtube and Whatsapp allow users to adapt video and sound speed to their preferences. This feature is also being used for e-learn...
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Chapter and Conference Paper
Virtual Reality in the Teaching of History of Architecture and Urbanism: A Literature Review
Virtual reality has become popular recently, and many Colleges now have immersive labs. However, the application of this tool still needs to be widely consolidated, mainly in teaching theoretical subjects rela...
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Chapter
The Use of Technological-Based Safety Solutions in People Emergency Evacuation
Occupant is one of the most critical determinants of occupant safety in buildings . Traditional developed according to ISO regulations did not work well in an situation. For example, the 11 September at...
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Chapter and Conference Paper
Develo** Personas in UX Process: A Case Study for a Web-Documentary to Increase Empathy Among Social Groups
This paper aims to present the process of personas development for a digital solution to increase empathy among social groups. It is a part of a research focusing on promoting empathy in university students re...
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Chapter and Conference Paper
Bio-Centred Interaction Design: A New Paradigm for Human-System Interaction
Biodiversity loss has been an issue mentioned for many years, but now, more than at any other time in history, action is needed.
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Chapter and Conference Paper
Dissemination of São Tomé and Príncipe Culture Through Virtual Reality: Comparative UX Study Between Potential Tourists from Portugal and Santomean Inhabitants
Context analysis is an essential condition in the development of a product or service. Understanding the context in which the system is used (characteristics of users, tasks, technical and physical environment...
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Chapter and Conference Paper
Are We Ready for Smart Contact Lenses?
The aim of this study was to delve into the acceptability of smart contact lenses, to understand their viability on the market. We identified that the technology is being developed but the reaction it will hav...
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Chapter and Conference Paper
Storyboards in VR Narratives Planning: How to Create and Evaluate Them
In a linear narrative, in the planning process, are used illustrations, normally to study the worlds landscapes, villages, houses, tools as also the characters, and the Storyboards, that explore the action and...
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Chapter and Conference Paper
Exploring Children’s Behavioral Intention of Using the Expected Game-Based Learning for Protracted Waste Problem
To develop a new digital game for children effectively, we must first recognize the underlying at which point the stakeholders accept to take this media. Prior research has shown that integrating games into ed...
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Chapter and Conference Paper
Creating Cultural Experiences in a Cemetery: A Storyboard for a VR User Interaction
There is an increasing need to promote and disseminate cultural heritage. Tourism explores cultural heritage in many different contexts. However, in cemetery tourism, the approaches are scarce. Thus, a cemeter...
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Chapter and Conference Paper
Hospital Lobby and User’s Perceptions Architectural Kansei Method
The improvement of hospital spaces should be an increasing concern nowadays. Specially because they have a huge impact on user’s perceptions and that gives the responsibility to architects to deal with the fee...