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    Chapter and Conference Paper

    Detecting Stress in VR \(360^{\circ }\) Immersive Experiences for Older Adults Through Eye Tracking and Psychophysiological Signals

    This paper presents the architecture and a preliminary prototype of a system for detecting stress during immersive virtual reality (VR) simulations. The VR4AGE system is designed for professionals that wish to...

    Leonardo Angelini, Corentin Bompard in Human Aspects of IT for the Aged Population (2023)

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    Chapter and Conference Paper

    Clustering of Drivers’ State Before Takeover Situations Based on Physiological Features Using Unsupervised Machine Learning

    Conditionally automated cars share the driving task with the driver. When the control switches from one to another, accidents can occur, especially when the car emits a takeover request (TOR) to warn the drive...

    Emmanuel de Salis, Quentin Meteier in Human Interaction, Emerging Technologies a… (2022)

  3. No Access

    Chapter and Conference Paper

    WeCheat: Algorithm for e-Learning Smart Cheating Detection Using Mean-Shift Clustering

    During the COVID-19 pandemic, most people around the world started using internet and online technologies for multiple purposes. A very common digital transformation is online learning or e-learning. Despite i...

    Hussein Hazimeh, Hasan Fayyad-Kazan in Smart Education and e-Learning - Smart Ped… (2022)

  4. No Access

    Chapter

    Building Trust and Companionship in e-Coaching Through Embodiment

    E-coaches are promising tools for health interventions, being scalable and relatively low costs compared to human coaches. Nevertheless, they cannot compare to humans when it comes to trust and social companio...

    Mira El Kamali, Leonardo Angelini in Digital Health Technology for Better Aging (2021)

  5. No Access

    Chapter and Conference Paper

    Inclusion Design and Functionalities of a Personalized Virtual Coach for Wellbeing to Facilitate a Universal Access for Older Adults

    The current research proposes a technological system “NESTORE” designed for and with older adults in four different countries in order to improve and sustain their wellbeing. The system personalized activities...

    Mira El Kamali, Leonardo Angelini in Proceedings of the 21st Congress of the In… (2021)

  6. No Access

    Chapter and Conference Paper

    Natural Language Understanding (NLU) on the Edge

    Today, chatbots have evolved to include artificial intelligence and machine learning, such as Natural Language Understanding (NLU). NLU models are trained and run on remote servers because the resource require...

    Nicolas Crausaz, Jacky Casas, Karl Daher in Human Interaction, Emerging Technologies a… (2021)

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    Chapter and Conference Paper

    A Study on the Acceptance Towards Blockchain-Based Access to Biobanks’ Services Using UTAUT2 with ITM and Perceived Risk

    The blockchain technology offers reliability, decentralization, security and credibility. Blockchain solutions can be based on smart contracts and on the use of utility tokens which may represent a utility of ...

    Fouad Hannoun, Francesco Carrino in Proceedings of the 21st Congress of the In… (2021)

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    Chapter and Conference Paper

    Virtual Reality to Improve Human Computer Interaction for Art

    The integration of technology, namely virtual reality, with arts is implemented in this paper. An observational study is performed by replicating an actual museum by a Swiss-Lebanese artist and having user exp...

    Fayez Chris Lteif, Karl Daher in Human Interaction, Emerging Technologies a… (2021)

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    Chapter and Conference Paper

    Predicting Takeover Quality in Conditionally Automated Vehicles Using Machine Learning and Genetic Algorithms

    Takeover requests in conditionally automated vehicles are a critical point in time that can lead to accidents, and as such should be transmitted with care. Currently, several studies have shown the impact of u...

    Emmanuel de Salis, Quentin Meteier in Intelligent Human Systems Integration 2021 (2021)

  10. No Access

    Chapter and Conference Paper

    Seniors’ Perception of Smart Speakers: Challenges and Opportunities Elicited in the Silver&Home Living Lab

    As the European population is getting older, there is an increasing need in maintaining older adults living independently at home. Vocal assistants may offer various services that can be beneficial for senior ...

    Leonardo Angelini, Maurizio Caon in Proceedings of the 21st Congress of the In… (2021)

  11. No Access

    Chapter and Conference Paper

    Cyber-Therapy: The Use of Artificial Intelligence in Psychological Practice

    Cyber Therapy is a research project based on the relationship between Computer Science and Psychology. We are working on post-traumatic stress disorder (PTSD) due to severe traffic accidents using a virtual re...

    Chiara Lucifora, Leonardo Angelini in Intelligent Human Systems Integration 2021 (2021)

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    Chapter

    Coaching Older Adults Towards a Healthier Lifestyle: Psychological and Technological Methods

    This chapter discusses the theoretical behaviour change framework and its integration and implementation of behaviour change techniques that form the conceptual psychological basis for innovative but efficient...

    Christina Röcke, Leonardo Angelini in Digital Health Technology for Better Aging (2021)

  13. No Access

    Chapter

    Nutritional Monitoring in Older People Prevention Services

    Nutritional monitoring is an important aspect of providing a healthy lifestyle and smarter food consumption. Food recognition is a key task in nutrition monitoring applications especially of interest for older...

    Bhalaji Nagarajan, Rupali Khatun in Digital Health Technology for Better Aging (2021)

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    Chapter and Conference Paper

    Early Detection of Foodborne Illnesses in Social Media

    Alert Center is a platform aiming at detecting outbreaks caused by food toxin infections and food intoxications in Switzerland. It does this by analyzing tweets and sending alerts to the Federal Food Safety an...

    Jacky Casas, Elena Mugellini in Human Interaction, Emerging Technologies a… (2020)

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    Chapter and Conference Paper

    Enriching the User Experience of a Connected Car with Quantified Self

    This paper presents the R’SENS project, the design for a system leveraging the Internet of Things to connect the dots between the user, her car and her environment through the integration of tools belonging to...

    Maurizio Caon, Marc Demierre in Intelligent Human Systems Integration 2020 (2020)

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    Chapter and Conference Paper

    Reduce Stress Through Empathic Machine to Improve HCI

    Daily life problems, can lead to distress, which has a harmful effect on health. Individuals are using machines for longer period. Machines should now have the ability to understand and show empathy which reli...

    Karl Daher, Mathias Fuchs, Elena Mugellini in Human Interaction, Emerging Technologies a… (2020)

  17. No Access

    Chapter and Conference Paper

    Comparing the Ergonomics of Gestural Interfaces While Running on a Treadmill

    Interactions with treadmills are based on pressing buttons or through a touchscreen. However, these interactions require the user to touch the frontal dashboard of the treadmill while running. Indeed, for each...

    Matthieu Vallat, Alessandro Silacci in Advances in Physical, Social & Occupationa… (2020)

  18. No Access

    Chapter and Conference Paper

    Codesign of Public Spaces for Intercultural Communication, Diversity and Inclusion

    The consistent phenomenon of immigration from countries with different cultures, that characterized the last decade, has changed the use of public spaces in European cities. The need to develop innovative solu...

    Alessandra Rinaldi, Leonardo Angelini, Omar Abou Khaled in Advances in Design for Inclusion (2020)

  19. No Access

    Chapter and Conference Paper

    Digitalization of the Last Mile of a Humanitarian Supply Chain

    The digitalization of humanitarian supply chains allows overcoming one of the greatest difficulties faced by NGOs and governments in managing health equipment in crisis situations: the visibility of stocks and...

    Maurizio Caon, Omar Abou Khaled in Human Interaction, Emerging Technologies a… (2020)

  20. Chapter and Conference Paper

    An Embodied and Ubiquitous E-coach for Accompanying Older Adults Towards a Better Lifestyle

    The population of people age 65 or over is increasing especially in Europe [3]. Granting to this target population a longer and healthier life is paramount for the European Community. In the context of the H2020 ...

    Mira El Kamali, Leonardo Angelini in Human-Computer Interaction. Human Values a… (2020)

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