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Article
Open AccessA serious gaming approach for optimization of energy allocation in CubeSats
Energy consumption remains an open challenge in aerial systems such as CubeSats and therefore optimization of its allocation is a top priority for maximizing operational capacity. Our research review reveals a...
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Article
Open AccessAn enhanced design of a 5G MIMO antenna for fixed wireless aerial access
A recent market prediction is that 5G Fixed Wireless Access (FWA) will more than double over the next five years and trials at the same period in London suggest promising results. However, the shift to 5G FWA ...
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Article
Open AccessCoupling multifunction drones with AI in the fight against the coronavirus pandemic
When COVID-19 was declared as a pandemic by the World Health Organization on 11 March 2020, national governments and health authorities across the world begun considering different preventive measures to fight...
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Chapter
Internet of X-Enabled Intelligent Unmanned Aerial Vehicles Security for Hyper-connected Societies
In this innovative digital era, it is widely accepted that the Internet of Things (IoT) is the fuel for the fourth industrial revolution, as they contribute effectively to linking trillions of objects and sens...
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Article
Open AccessDeployment of an aerial platform system for rapid restoration of communications links after a disaster: a machine learning approach
Having reliable telecommunication systems in the immediate aftermath of a catastrophic event makes a huge difference in the combined effort by local authorities, local fire and police departments, and rescue t...
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Article
Open AccessReflective agents for personalisation in collaborative games
The collaborative aspect of games has been shown to potentially increase player performance and engagement over time. However, collaborating players need to perform well for the team as a whole to benefit and ...
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Article
Open AccessWearable data analysis, visualisation and recommendations on the go using android middleware
Wearable technology comes with the promise of improving one’s lifestyles thru data mining of their physiological condition. The potential to generate a change in daily or routine habits thru these devices leav...
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Article
Collaboration and Gaming
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Article
A game approach to optimization of bandwidth allocation using MPEG-7 and MPEG-21
Resource allocation aims at optimizing the usage of shared resources and maximizing the end-user experience by determining the optimum sharing of resources and choosing whom to serve, how and when. Approaches ...
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Article
Experimenting with tagging and context for collaborative MPEG-7 metadata
Whether unstructured or structured, tagging of multimedia resources is a laborious and time-consuming process when carried out in the context of a single individual. However, effort can be greatly reduced and ...
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Article
Personalise your massively multiplayer online game (MMOG) with Artemis
Better mobile computing, broadband and devices have contributed to the fast growth and popularity of massively multiplayer online games (MMOGs). Players are now expecting a more personalised gaming experience ...
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Article
Editorial: Semantic Media Adaptation and Personalization
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Article
From MPEG-7 user interaction tools to hanging basket models: bridging the gap
The content–user gap is the difference between the limited range of content-relevant preferences that may be expressed using the MPEG-7 user interaction tools and the much wider range of metadata that may be r...
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Chapter
Dealing Bandwidth to Mobile Clients Using Games
This chapter exploits a gaming approach to bandwidth sharing in a network of non-cooperative clients whose aim is to satisfy their selfish objectives and be served in the shortest time and who share limited kn...
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Article
DCAF: An MPEG-21 Dynamic Content Adaptation Framework
Universal Multimedia Access aims at providing a gratifying end user-experience by either adapting the content, be it static or dynamic, to suit the usage environment or adapting the usage environment, be it cl...
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Reference Work Entry In depth
Multimedia Content Personalisation on Mobile Devices using MPEG-7 and MPEG-21
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Reference Work Entry In depth
Multimedia Content Modeling and Personalization
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Article
Editorial: Semantic media adaptation and personalisation
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Article
Closing the content-user gap in MPEG-7: the hanging basket model
MPEG-7 is the leading standard for multimedia metadata creation, providing a vast array of description tools. Nevertheless, there exists a disparity between the content models and user models that may be creat...
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Article
An MPEG-7 scheme for semantic content modelling and filtering of digital video
Part 5 of the MPEG-7 standard specifies Multimedia Description Schemes (MDS); that is, the format multimedia content models should conform to in order to ensure interoperability across multiple platforms and a...