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  1. Chapter and Conference Paper

    Biologically Inspired Vision for Human-Robot Interaction

    Human-robot interaction is an interdisciplinary research area that is becoming more and more relevant as robots start to enter our homes, workplaces, schools, etc. In order to navigate safely among us, robots ...

    Mario Saleiro, Miguel Farrajota in Universal Access in Human-Computer Interac… (2015)

  2. No Access

    Chapter and Conference Paper

    Real-Time Object Recognition Based on Cortical Multi-scale Keypoints

    In recent years, a large number of impressive object categorisation algorithms have surfaced, both computational and biologically motivated. While results on standardised benchmarks are impressive, very few of...

    Kasim Terzić, Joao M. F. Rodrigues in Pattern Recognition and Image Analysis (2013)

  3. Chapter and Conference Paper

    A Biological and Real-Time Framework for Hand Gestures and Head Poses

    Human-robot interaction is an interdisciplinary research area that aims at the development of social robots. Since social robots are expected to interact with humans and understand their behavior through gestu...

    Mario Saleiro, Miguel Farrajota in Universal Access in Human-Computer Interac… (2013)

  4. No Access

    Chapter and Conference Paper

    Detection of Indoor and Outdoor Stairs

    There are a few applications in which stairs must be detected, for example for aiding blind persons during navigation and for autonomous robots which must rely on vision. In this paper we present a very simple...

    Somayeh Shahrabadi, Joao M. F. Rodrigues in Pattern Recognition and Image Analysis (2013)

  5. No Access

    Chapter and Conference Paper

    Retrieval of 3D Polygonal Objects Based on Multiresolution Signatures

    In this paper we present a method for retrieving 3D polygonal objects by using two sets of multiresolution signatures. Both sets are based on the progressive elimination of object’s details by iterative proces...

    Roberto Lam, J. M. Hans du Buf in Advances in Visual Computing (2011)

  6. No Access

    Chapter and Conference Paper

    Using Mathematical Morphology for Similarity Search of 3D Objects

    In this paper we use the erosion and dilation operators for characterizing 3D polygonal objects. The goal is to perform a similarity search in a set of distinct objects. The method applies successive dilations...

    Roberto Lam, J. M. Hans du Buf in Pattern Recognition and Image Analysis (2011)

  7. No Access

    Article

    A cortical framework for invariant object categorization and recognition

    In this paper we present a new model for invariant object categorization and recognition. It is based on explicit multi-scale features: lines, edges and keypoints are extracted from responses of simple, comple...

    João Rodrigues, J. M. Hans du Buf in Cognitive Processing (2009)

  8. No Access

    Chapter and Conference Paper

    Invariant Multi-scale Object Categorisation and Recognition

    Object recognition requires that templates with canonical views are stored in memory. Such templates must somehow be normalised. In this paper we present a novel method for obtaining 2D translation, rotation a...

    João Rodrigues, J. M. Hans du Buf in Pattern Recognition and Image Analysis (2007)

  9. No Access

    Chapter and Conference Paper

    Face Recognition by Cortical Multi-scale Line and Edge Representations

    Empirical studies concerning face recognition suggest that faces may be stored in memory by a few canonical representations. Models of visual perception are based on image representations in cortical area V1 a...

    João Rodrigues, J. M. Hans du Buf in Image Analysis and Recognition (2006)

  10. No Access

    Chapter and Conference Paper

    Multi-scale Keypoints in V1 and Face Detection

    End-stopped cells in cortical area V1, which combine outputs of complex cells tuned to different orientations, serve to detect line and edge crossings (junctions) and points with a large curvature. In this pap...

    João Rodrigues, J. M. Hans du Buf in Brain, Vision, and Artificial Intelligence (2005)

  11. No Access

    Chapter and Conference Paper

    Visual Cortex Frontend: Integrating Lines, Edges, Keypoints, and Disparity

    We present a 3D representation that is based on the processing in the visual cortex by simple, complex and end-stopped cells. We improved multiscale methods for line/edge and keypoint detection, including a me...

    João Rodrigues, J. M. Hans du Buf in Image Analysis and Recognition (2004)

  12. No Access

    Chapter and Conference Paper

    Computational Cortical Cell Models for Continuity and Texture

    Area V1 and higher areas in the visual cortex contain many feature extraction engines that serve to build a symbolic image representation. In this paper we present models of cells that complement a multiscale ...

    Luís M. Santos, J. M. Hans du Buf in Biologically Motivated Computer Vision (2002)