![Loading...](https://link.springer.com/static/c4a417b97a76cc2980e3c25e2271af3129e08bbe/images/pdf-preview/spacer.gif)
-
Article
Open AccessSemi-supervised 3D shape segmentation with multilevel consistency and part substitution
The lack of fine-grained 3D shape segmentation data is the main obstacle to develo** learning-based 3D segmentation techniques. We propose an effective semi-supervised method for learning 3D segmentations fr...
-
Article
Superpixel-based color–depth restoration and dynamic environment modeling for Kinect-assisted image-based rendering systems
Depth information is an important ingredient in many multiview applications including image-based rendering (IBR). With the advent of electronics, low-cost and high-speed depth cameras, such as the Microsoft K...
-
Article
From Eliza to **aoIce: challenges and opportunities with social chatbots
Conversational systems have come a long way since their inception in the 1960s. After decades of research and development, we have seen progress from Eliza and Parry in the 1960s and 1970s, to task-completion ...
-
Article
Real-Time Depth Image Acquisition and Restoration for Image Based Rendering and Processing Systems
Depth information is an important ingredient in image-based rendering (IBR) systems. Traditional depth acquisition is mainly based on computer vision or depth sensing devices. With the advent of electronics, l...
-
Article
Convex Optimization-Based Bit Allocation for Video Coding
This paper presents a new convex optimization-based bit allocation framework for video coding. Motivated by the statistical analysis of the relationship between the rate and the corresponding distortion in typ...
-
Article
Face Hallucination: Theory and Practice
In this paper, we study face hallucination, or synthesizing a high-resolution face image from an input low-resolution image, with the help of a large collection of other high-resolution face images. Our theore...
-
Book
-
Book and Conference Proceedings
Computer Vision – ACCV 2006
7th Asian Conference on Computer Vision, Hyderabad, India, January 13-16, 2006. Proceedings, Part II
-
Book and Conference Proceedings
Computer Vision – ACCV 2006
7th Asian Conference on Computer Vision, Hyderabad, India, January 13-16, 2006. Proceedings, Part I
-
Chapter and Conference Paper
Background Cut
In this paper, we introduce background cut, a high quality and real-time foreground layer extraction algorithm. From a single video sequence with a moving foreground object and stationary background, our algorith...
-
Article
Shell radiance texture functions
The appearance of an inhomogeneous translucent material depends substantially on its volumetric variations and their effects upon subsurface scattering. For efficient rendering that accounts for both surface m...
-
Article
Capturing and rendering geometry details for BTF-mapped surfaces
Bidirectional texture functions, or BTFs, accurately model reflectance variation at a fine (meso-) scale as a function of lighting and viewing direction. BTFs also capture view-dependent visibility variation, ...
-
Article
Combining shape and physical modelsfor online cursive handwriting synthesis
This paper proposes a novel learning-based approach to synthesizing cursive handwriting of a user's personal handwriting style by combining shape and physical models. In the training process, some sample parag...
-
Article
Polygonal Shape Blending with Topological Evolutions
This paper presents a new general approach to blend 2D shapes with different topologies. All possible topological evolutions are classified into three types by attaching three different topological cells. This...
-
Article
A Geometric Analysis of Light Field Rendering
Recently, many image-based modeling and rendering techniques have been successfully designed to render photo-realistic images without the need for explicit 3D geometry. However, these techniques (e.g., light f...
-
Chapter and Conference Paper
Synthesizing Dynamic Texture with Closed-Loop Linear Dynamic System
Dynamic texture can be defined as a temporally continuous and infinitely varying stream of images that exhibit certain temporal statistics. Linear dynamic system (LDS) represented by the state-space equation h...
-
Chapter and Conference Paper
Estimating Intrinsic Images from Image Sequences with Biased Illumination
We present a method for estimating intrinsic images from a fixed-viewpoint image sequence captured under changing illumination directions. Previous work on this problem reduces the influence of shadows on refl...
-
Chapter and Conference Paper
Bayesian Correction of Image Intensity with Spatial Consideration
Under dimly lit condition, it is difficult to take a satisfactory image in long exposure time with a hand-held camera. Despite the use of a tripod, moving objects in the scene still generate ghosting and blurr...
-
Chapter
An Introduction to Image-Based Rendering
In this chapter, we review the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering (IBR) techniques render novel view...
-
Article
Rendering by Manifold Hop**
In this paper, we present a novel image-based rendering technique, which we call manifold hop**. Our technique provides users with perceptually continuous navigation by using only a small number of strategicall...