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Article
Probing cultural differences in product design and consumer evaluation using repertory grid analysis
Culture plays an essential role in the success of product design, especially in the age of a global economy where there is a high probability of discrepancy between the designer's intention and the consumer's ...
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Chapter and Conference Paper
Human Factors and Ergonomics by Distance Learning: Successes, Challenges and Opportunities
While interest in online and blended learning has surged during the COVID-19 pandemic, distance learning courses have been available for several decades. This paper provides a reflective review of the Ergonomi...
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Article
Human behaviour in emergency situations: Comparisons between aviation and rail domains
This article presents a comparative review of the knowledge base regarding human behaviour in emergencies for both aviation and rail domains. Generic models of human behaviour in emergency situations are intro...
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Article
When simulated environments make the difference: the effectiveness of different types of training of car service procedures
An empirical analysis was performed to compare the effectiveness of different approaches to training a set of procedural skills to a sample of novice trainees. Sixty-five participants were randomly assigned to...
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Article
Effectiveness of a multidevice 3D virtual environment application to train car service maintenance procedures
This paper reports a study which demonstrates the advantages of using virtual-reality-based systems for training automotive assembly tasks. Sixty participants were randomly assigned to one of the following th...
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Chapter and Conference Paper
Relationship Between Trust and Usability in Virtual Environments: An Ongoing Study
Usability and trust have been observed to be related in several domains including web retail, information systems, and e-health. Trust in technology reflects beliefs about the attributes of a technology. Resea...
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Chapter and Conference Paper
VR Processes in the Automotive Industry
Virtual Reality (VR) has seen rapid developments in the past decades. Among the domains where VR has been applied, automotive has been a pioneer due to the possibility of cost and time reductions derived from ...
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Chapter and Conference Paper
A Systematic Review of Dementia Focused Assistive Technology
This paper presents a systematic review which explores the nature of assistive technologies currently being designed, developed and evaluated for dementia sufferers and their carers. A search through four larg...
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Chapter and Conference Paper
Early Prototype Assessment of a New Virtual System for Training Procedural Skills of Automotive Service Operators: LARTE Tool
The consortium of the Innovate UK funded Live Augmented Reality Training Environments (LARTE) project, composed of Jaguar Land Rover (JLR), Holovis International Ltd and The University of Nottingham, developed...
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Article
Managing obesity through mobile phone applications: a state-of-the-art review from a user-centred design perspective
Evidence has shown that the trend of increasing obesity rates has continued in the last decade. Mobile phone applications, benefiting from their ubiquity, have been increasingly used to address this issue. In ...
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Chapter and Conference Paper
Using Cultural Probes to Inform the Design of Assistive Technologies
This paper discusses the practical implications of applying cultural probes to drive the design of assistive technologies. Specifically we describe a study in which a probe was deployed with home-based carers ...
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Article
Erratum to: Terrorism Psychology: Theory & Application
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Article
Terrorism Psychology: Theory & Application
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Article
Deception in Context: Coding Nonverbal Cues, Situational Variables and Risk of Detection
There are many situations in which deception may arise and understanding the behaviors associated with it are compounded by various contexts in which it may occur. This paper sets out a coding protocol for ide...
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Article
User Requirements Elicitation in Security and Counter-Terrorism: A Human Factors Approach
This paper presents work conducted as part the ‘Shades of Grey’ (EP/H02302X/1) research project that aims to develop scientific interventions for the detection of suspicious behaviors in public spaces. To prov...
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Chapter
Ergonomics Methods and the Digital Factory
This chapter discusses the ergonomics approach used to develop the digital factory solution for the European-funded DiFac project (IST-5-035079). The main aim of DiFac was to develop an innovative solution for...
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Chapter and Conference Paper
Deception and Self-awareness
This paper presents a study conducted for the Shades of Grey EPSRC research project (EP/H02302X/1), which aims to develop a suite of interventions for identifying terrorist activities. The study investigated t...
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Chapter
Augmented Reality for Remote Maintenance
The high rate of innovations being introduced on high-tech products requires fast and efficient approaches for information and knowledge transfer, especially in the area of service and maintenance tasks. The D...
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Chapter and Conference Paper
Development of a Technique for Predicting the Human Response to an Emergency Situation
This paper presents development work on a new approach for predicting the human response to an emergency situation. The study builds upon an initial investigation in which 20 participants were asked to predict...
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Chapter and Conference Paper
DiFac: Digital Factory for Human Oriented Production System
DiFac is an IST research project (FP6-2005-IST-5-035079) funded by the European Commission within the 6 th Framework Programme priority called “Collaborative Working Environment...