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  1. No Access

    Chapter and Conference Paper

    Spatial Computing Through an HCI Lens - UX Evaluation Based on Situatedness

    The field of spatial computing is attracting increasing attention. Despite this, aspects related to user experience and evaluation methods are not yet established. The current state of the art in UX and UX eva...

    Katja Pott, Doris Agotai in HCI International 2024 Posters (2024)

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    Chapter and Conference Paper

    Recognizing the Algorithmic Literacy of Users in XAI - An Example-Based Approach

    Recommender systems are widely used in today’s society, but many of them do not meet users’ needs and therefore fail to reach their full potential. Without careful consideration, such systems can interfere wit...

    Katja Pott, Aletta Smits, Doris Agotai in Design for Equality and Justice (2024)

  3. No Access

    Chapter and Conference Paper

    Non-overlayed Guidance in Augmented Reality: User Study in Radio-Pharmacy

    In many traditional industries, production instructions are usually provided on paper. Past research has shown the effectiveness of Augmented Reality (AR) for virtual user guidance in various cases. Usually, t...

    Yves Simmen, Tabea Eggler, Alexander Legath in Intelligent Human Computer Interaction (2023)

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    Chapter and Conference Paper

    Enhancing Learnability with Micro Teachings

    Around 20% of the Western world’s population has low digital literacy, which hinders them from participating in today’s digital society. Despite the increasing complexity of systems, the learnability is often ...

    Katja Pott, Doris Agotai in Human-Computer Interaction – INTERACT 2023 (2023)

  5. No Access

    Chapter and Conference Paper

    “Garbage In, Garbage Out”: Mitigating Human Biases in Data Entry by Means of Artificial Intelligence

    Current HCI research often focuses on mitigating algorithmic biases. While such algorithmic fairness during model training is worthwhile, we see fit to mitigate human cognitive biases earlier, namely during da...

    Sven Eckhardt, Merlin Knaeble, Andreas Bucher in Human-Computer Interaction – INTERACT 2023 (2023)

  6. Chapter and Conference Paper

    Review on Methods in Touch Tracking for Tabletop Projections

    Interactive tabletop projections overlay an interface into the spatial environment and enable new and frameless fields of interaction. The continually evolving technology has potential in several application a...

    Severin Pereto, Doris Agotai in HCI International 2020 - Posters (2020)

  7. Chapter and Conference Paper

    Embodied Interaction for the Exploration of Image Collections in Mixed Reality (MR) for Museums and Other Exhibition Spaces

    Although museums and archives dispose of extensive cultural heritage data, suitable interfaces for exploration of these collections are lacking. We describe an applied research based on an archive of historic ...

    Kathrin Koebel, Doris Agotai in HCI International 2020 - Posters (2020)

  8. Chapter and Conference Paper

    Welcome, Computer! How Do Participants Introduce a Collaborative Application During Face-to-Face Interaction?

    During cooperative interaction, participants introduce materials, artefacts, and other individuals into the ongoing interaction. Depending on how this introduction unfolds, the participants may embrace the new...

    Mateusz Dolata, Susanne Steigler in Human-Computer Interaction – INTERACT 2019 (2019)

  9. No Access

    Chapter and Conference Paper

    Biennale 4D – Exploring the Archives of the Swiss Pavilion at the «Biennale di Venezia» Art Exhibition

    The Swiss pavilion at «Biennale di Venezia» offers a platform for national artists to expose their work. This well documented white cube displays the change of contemporary Swiss art from the early 50 s up to ...

    Kathrin Koebel, Doris Agotai, Stefan Arisona, Matthias Oberli in Interactive Storytelling (2017)